As If Productions (AIP) is the web studio of Tod Foley, specializing in the development of custom interactive systems.
Founded in 1991, AIP has designed and produced immersive websites, virtual worlds, roleplaying games, CD-ROM games, LARPs and live interactive events for clients including Comedy Central, 20th Century Fox Films, Sony/Epic Records, Times-Mirror Magazines, Walt Disney Records, Revelations Entertainment, Iron Crown Enterprises, and The WELL. No matter what type of interactive system you have in mind, we're here to bring it to life.
Consulting, design, programming and production services for interactive games, events, gameshows, performances and contests featuring live online players/participants.
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As If Productions provides Consulting, Design, Development and Production services for interactive games, events, gameshows, performances and contests featuring online participants.
This morning, ignoring the slackers on the panhandle of this revolting cesspool of a city, stepping over the druggie bums while hurrying to digital servitude in order to pay off my future self for my present home entertainment system, I took a sip of my Starbuck's and felt some small, unexpected mass strike my tongue - a bug.
The World of South Park was a literal interpretation of the hit television series from Comedy Central. Designed and moderated by As If Productions, this unique chat site used The Palace software to take participants inside the wacky universe of Cartman, Kenny, Kyle and Stan, America's favorite foul-mouthed eight-year-olds.
Website design, Palace design, Original Music, PERL, Javascript and media processing for this interactive narrative demo produced by MWG Productions. Original art by Damon Williams. Full multimedia experience requires RealPlayer.
A Report on the Production of Ghosts In The Machine
The circle is still chanting softly as the CyberGoddess faces Darwin down. She turns to address the participants: "All those who find the defendant Darwin Krayne innocent as plead, say Aye" (participants respond); "And all who find the defendant guilty of crimes against humanity say Aye" (participants respond).
(The strength of the two responses will be compared to determine Darwin's sentence.)
- from Ghosts in the Machine
Interactive Fiction ("IF") is the currently popular term for any form of nonlinear scripted entertainment, from Role-Playing Games and MUDS to multimedia CD-ROM environmental simulations. A fledgling devotion somewhere between art and science, IF Design relies upon a sort of relativistic thinking which is a fairly recent addition to the artist's toolkit -- an ability to expand one's view of what was once perceived as only a narrow dimension of functionality, and to envision processes in terms of fields and possible relationships, rather than lines and discrete data.
Live Action Role Playing Games in a Theater Setting
AIP's Hypertheater Group specializes in the design and production of Live Interactive Fiction Events derived from a combination of theatrical presentations and LARPs (Live Action Role-Plays). These unique "theater-games" are designed and run by Tod Foley and the AIP staff, along with a growing network of affiliated independent artists and producers.
The AIP system of interactive fiction development is based upon more than fifteen years of research in game design and playtesting for all media. Bringing together a wide variety of specialized talents from the fields of Film and Stage Production, Computer Programming, Screenwriting, Graphic Design, Performance Art and Business Development, AIP has created a new hybrid vehicle for the development of interactive fictional worlds.
Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.
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Special Thanks to Patreon Supporter
Brian Isikoff
GM and collector extraordinaire of RPGs and RPG material.
Looking for freelance writing, editing and publishing services? You'll find them at todfoley.com.
"This is the game that moves as you play."- John Doe
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"Postmodern theory itself teaches us that the world is a huge chain of signs, each of which points to some other sign. Since the chain has no end, it is infinite. It is the totality."