The human body requires roughly 1 liter of water a day to survive. The average person can survive three to five days without water. Our heroes, of course, are not average people, but we don't want to throw all verisimilitude out the window. Therefore I propose for your consideration:
DYING OF THIRST RULES
For each day you go without food and water, you suffer 1 harm. Your mouth is dry and your eyes are sunken.
This simple generator automatically creates 20 Non-Player Characters suitable for any generic fantasy or swords-in-space adventure, complete with barbaric/alien names. For each character, it answers the following questions:
Are you a Remember Tomorrow player? You might want to grab a copy of the interactive character and faction sheets below. They're all in one dynamic PDF form, so you can fill them out online or email them to your fellow players.
On October 21st, DayTrippers designer/author Tod Foley (that's me!) was the guest on the Legends of Tabletop podcast. The conversation included some of the "hybrid" techniques used in the game, including the YES/NO/AND/BUT action resolution system, progressive character generation, and the stance of the DayTrippers GM midway between trad and narrativism. Also discussed: the game's influences, from Star Trek and Car Wars and Itras By to Kung Fu and Buckaroo Banzai and Heavy Metal magazine.
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