Projects Tagged: 'obsession'

Talking 'bout Annihilation

I was recently a guest on "Fictoplasm" with Ralph Lovegrove and Becky Annison - an excellent podcast which takes a look at great works of fiction, and examines them from the point of view of game design. For example: How would you build a game out of Jeff VanderMeer's mind-blowing novel "Annihilation" (first book in the famous "Southern Reach" series)?

That's the topic under discussion. Have a listen. And read the book!

Fictoplasm podcast: http://www.fictoplasm.net/podcast/episode-204-annihilation-by-jeff-vande...

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UbiquiCity - Press Release

// FOR IMMEDIATE RELEASE
// 10 FEB 2017

Enter the Augmented Future in UbiquiCity

In UbiquiCity, the world is augmented and identity is fluid. Satellite-guided cars drive themselves. Busy drones fill the skies. Cloud-assisted bots perform once-human jobs. Appliances, vehicles, buildings, media devices, products, streetlights, roadsigns and even toilets communicate electronically, all under the watchful eye of the AI called "CitySystem". For the inhabitants of the UbiComp zones, life is sweet. But not everyone in the city is so blessed.

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Support the Art of AS IF

Welcome to 2017, and welcome to a new way of supporting the work of As If Productions! Over at Patreon, I've divided my projects up into separate pages, allowing Patrons to choose the projects they're most interested in supporting. Please check 'em out, every bit helps and there's always lots of work to do!

The following projects are seeking your support at Patreon:

  • AsIf - the central AIP Patreon account, aka the skunkworks.
  • DayTrippers - expansions, supplements and adventure modules.
  • Fictioneers - directory of small-press RPGs and Storygames.
  • StoryGameSpace - online PBP system for enhanced literary play.
  • UbiquiCity - collaborative near-future sourcebook and anthology.
  • 3StringGuitar - just what it sounds like.

Join the RPGs & Storygames Group on Goodreads.com

There's a new group on Goodreads.com, devoted to RPGs & Storygames. This group discusses books, rules and play aides written for GMs and Players of tabletop roleplaying games. We happily straddle the blurry line between RPG designers and GMs, so you don't have to be "pro" to join, but you do have to have an interest in writing or reading RPG rules.

RPGs & Storygames's bookshelf: read

RPGs & Storygames 5 members

This group discusses books, rules and play aides written for GMs and Players of tabletop roleplay...

Books we've read

Dogs in the Vineyard
Apocalypse World
A Thousand and One Nights: A Game of Enticing Stories
Psi*Run
The Clay That Woke
My Life with Master
DayTrippers
Top Secret/S.I.
Stalker The SciFi Roleplaying Game
The Marvel Universe Roleplaying Game
Star Trek Roleplaying Game: Player's Guide
Ghostbusters
The Lord of the Rings Roleplaying Game Core Book
Toon: The Cartoon Roleplaying Game Deluxe Edition
The Burning Wheel Fantasy Roleplaying System Gold Edition
Feng Shui: Action Movie Roleplaying
King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Fudge: A Roleplaying Game
Atomic Robo: The Roleplaying Game
Nephilim: Occult Roleplaying



View this group on Goodreads »



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DayTrippers GameMasters Guide Reviewed by Keith Mageau

"This is a book I would recommend to any GM that wants to cultivate great ideas and find useful suggestions on how to further develop their GM skills."

Keith Mageau has written an in-depth review of the DayTrippers GameMasters Guide on the RollingBoxcars blog. He dives in and summarizes the main contents of each section of the book, letting you know what you will find there, which I think is very useful for any prospective Player or GM when considering a new system.

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DayTrippers Core Rules reviewed by David Guyll

David Guyll of Awful Good Games, designer of A Sundered World as well as tons of great Dungeon World material, has written a mechanical overview and review of the DayTrippers Core Rules. You can find it on his blog "PointsOfLight".

It's always nice to have one's writing commended, and in Guyll's words "The writing is where the game really shines." You can check out samples from both the Core Rules and the GameMasters Guide to get a taste.

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