Nine authors collaborated to build a “Smart City” of the first world 100 years in the future, examining the results of projected modern trends such as ubiquitous computing, artificial intelligence, augmented reality, biotech, anti-aging and green technologies - alongside corporate governance and social upheaval. "UbiquiCity" is a work of interwoven fiction that might turn out to be all too real. Available in softcover and electronic formats: Amazon - Trade Paperback Amazon - Kindle Reader DrivethruFiction - Trade Paperback or PDF RPGnow - Trade Paperback or PDF
Here's the first comp of the cover for the anthology, with art by KHIUS!
The list of stories includes:
"Real Life Action Hero" by T Reynolds
"Awake" by Niko Carcosa
"Rat Queen to Black King" by S L Koch
"Feed the Hand that Bites You" by Tod Foley
"Surrounded by Dolphins" by Adrian McCauley
"Swoosh" by Tod Foley
"To Summon Mountains" by DeAnna Knippling
"Stockholm Syndrome" by Sharrian Lewitt
"Murder Inc." by Antony Copeland
"Rebel, Rebel" by Tod Davies
On March 12th 2017, I ran a game of DayTrippers for the Legends of Tabletop crew. In this 3+ hour game, characters played by John Haremza, Vincent LaRosa and Jesse Pyne entered one of our strangest scenarios yet: an unstable Dream World that reaches into your head and toys with your emotions. Talking book people, sexy flowers, and a giant baby were found. Much freaking out and a little bit of involuntary urination was involved. Here's the video...
I was recently a guest on "Fictoplasm" with Ralph Lovegrove and Becky Annison - an excellent podcast which takes a look at great works of fiction, and examines them from the point of view of game design. For example: How would you build a game out of Jeff VanderMeer's mind-blowing novel "Annihilation" (first book in the famous "Southern Reach" series)?
That's the topic under discussion. Have a listen. And read the book!
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