Recent releases...
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CORE Micro CORE is a hybrid RPG that fuses traditional concepts with narrativist techniques for character-driven emergent story. It's the system beneath DayTrippers, Monster Hunt (by Jesse Pyne), COREthulhu (by John Haremza) and "Welcome to the WWA" by Kurt Aumueller), as well as many other homebrewed worlds and settings. Buy now (Print or PDF): DriveThruRPG.com
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Bogg A far-flung world for your science fiction or alternity roleplaying sessions, suitable for one-shot adventures or extended campaigns. Buy now (Print or PDF): DriveThruRPG.com
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Other Borders A DramaSystem game of drugs, money and magic in the American Southwest.
Buy now (Kindle or Soft Cover):
Amazon.com
Buy now (Print or PDF):
DriveThruRPG.com
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Black Hole Run A DayTrippers adventure module for 2-6 players. Rich in SF tropes and interstellar curiosities, this future science adventure will test your players' tactical and problem-solving skills in a dangerous and chaotic environment. Buy now (PDF): DriveThruRPG.com
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Golden Age Adventures An anthology of 16 roleplaying adventures based on "Golden Age" stories by well-known science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign.
Buy now (PDF):
DriveThruRPG
Payhip
Buy now (Hard or Soft Cover):
DriveThruRPG
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DayTrippers GameMasters Guide The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality, and cranking up the weirdness to eleven. Buy now (PDF):
DriveThruRPG
Itch.io
Payhip
IndiePress
OpenGaming
Buy now (Soft Cover):
DriveThruRPG
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DayTrippers Core Rules DayTrippers is an OSR-style roleplaying game set in a surrealistic science-fiction multiverse, in which an assortment of colorful character classes pilot unique machines into dream worlds and pocket universes to retrieve items of value and bring them back home. The setting was inspired by the surrealistic fiction of Moebius, Moorcock, Rucker, Heinlein and other masters of weirdness. Buy now (PDF):
Amazon.com
DriveThruRPG
Itch.io
Payhip
IndiePress
OpenGaming
Buy now (Soft Cover):
Amazon
DriveThruRPG
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Less Little LESS LITTLE is an introductory DayTrippers adventure module for 1-2 players. The tone is dreamlike and humorous with some mildly adult situations, and the plot is firmly guided. Literary-minded players will quickly recognize where they are, although things are not the way they remember from the book. This module is recommended for beginning players and campaigns with a whimsical touch.
Buy now (PDF):
DriveThruRPG.com
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Vidome 123 VIDOME 123 is a DayTrippers adventure module for 2 or more players. The tone is dark and spooky, with serious threats from inscrutable foes (both human and alien), and the plot is open-ended. This module is recommended for DayTrippers with at least one previous mission under their belt.
Buy now (PDF):
DriveThruRPG.com
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Games & Supplements for Iron Crown Enterprises
Between 1985 and 1990, Tod Foley authored a number of role-playing game systems and adventure modules for Iron Crown Enterprises of Charlottesville, Virginia. These older games are now out of print, and can be hard to find physical copies of. Contact your local hobby supply store, check Amazon.com OR pick up a PDF copy at DriveThruRPG.
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CyberSpace 2nd ed. 1991. Designed and authored by Tod Foley, this complete Role-Playing Game System covers the "Cyberpunk" genre. Includes Game Rules, Campaign World, Sample Characters and Example Adventures. [buy it at amazon.com]
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Kingdom of the Desert Jewel A mysterious continent based on an ancient Egyptian theme. Includes Campaign World and numerous Adventures for the "Shadow World" Role-Playing Game System. [buy it at amazon.com] [buy PDF at DriveThruRPG.com]
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Space Master, 2nd Edition This complete Role-Playing Game System and Milieu is an expansion of the popular "Space Master" game. Co-authored by Tod Foley, the boxed set includes a "GM Book", "Player Book" and "Tech Book". [buy it at amazon.com] [buy PDFs at DriveThruRPG.com]
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Space Master Companion Advanced Game System Rules Supplement for the "Space Master" Role-Playing Game System, designed and written by Tod Foley and Terry Amthor. [buy it at amazon.com] [buy PDF at DriveThruRPG.com]
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War on a Distant Moon: The Tayan Revolution A complex military Sci-Fi Adventure in five episodes, for the "Space Master" Role-Playing Game System. [buy it at amazon.com] [buy PDF at DriveThruRPG.com]
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Tales from Deep Space: Perils on the Imperial Frontier A collection of short, self-contained Sci-Fi Adventures for the "Space Master" Role-Playing Game System. [buy it at amazon.com] [buy PDF at DriveThruRPG.com]
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Beyond the Core: The Worlds of Frontier Zone Five A collection of self-contained Sci-Fi Adventures for the "Space Master" Role-Playing Game System. [buy it at amazon.com] [buy PDF at DriveThruRPG.com]
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"The hybrid or the meeting of two media is a moment of truth and revelation from which new form is born." - Marshall McLuhan.
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