Since the late 80s I’ve written and edited fiction and nonfiction, game rules, technical manuals, user guides, tech journalism, literary theory, game theory and entertainment reviews, with a focus on science fiction, games, and interactive media. I was Senior Editor of a nationally-distributed magazine called “PIX-Elation” in the 90s, and am currently curating and editing UbiquiCity; a science fiction anthology and system-agnostic GM’s sourcebook. Looking for a freelance writer or editor? Contact me here and we’ll discuss your project.
Portfolio of Written Works
My credits include:
- Space Master Companion (Iron Crown Enterprises, 1987) roleplaying game rules – co-author
- Beyond the Core (Iron Crown Enterprises, 1987) roleplaying game setting – author
- Tales of Deep Space (Iron Crown Enterprises, 1987) roleplaying game setting – author
- War on a Distant Moon (Iron Crown Enterprises, 1988) roleplaying game setting – author
- CyberSpace (Iron Crown Enterprises, 1st ed. 1989; 2nd ed. 1991) roleplaying game rules – author
- Kingdom of the Desert Jewel (Iron Crown Enterprises, 1990) roleplaying game setting – author
- Space Master (Iron Crown Enterprises, 2nd ed. 1990) roleplaying game rules – co-author
- Ghosts in the Machine (As If Productions, 1992) interactive theater piece – author/producer
- PIX-Elation (VRASP, 1992-1995) nationally-distributed magazine – sr. editor
- Mediatrix (As If Productions, 1993) interactive theater piece – author/producer
- Musers not Losers (Boing Boing, 1993) article – author
- IICS LA News (IICS, 1993-1994) society newsletter – author/editor
- World of Ideas (As If Productions, 1993) interactive theater piece – author/producer
- Tricks of the Internet Gurus (SAMS Publishing, 1994) nonfiction technical – co-author/interviewer
- Ocean Voyager (Times-Mirror Magazines, 1995) CD-ROM adventure game – author/designer
- The Palace Users Guide (ThePalace Inc, 1996) software manual – author/editor
- The Palace Server Guide (ThePalace Inc, 1996) software manual – author/editor
- The Palace Iptscrae Language Reference (ThePalace Inc, 1996) software manual – author/editor
- Web Page Wizardry (SAMS Publishing, 1996) nonfiction technical – co-author
- Building the Body Electric (Entertainment@Home, 1997) article on internet worlds – author
- Shockwave and Multimedia (SAMS Publishing, 1997) nonfiction technical – co-author
- The World of South Park (Comedy Central, 1997-1999) online environment – author/artist/producer
- KoRn KoRner (ThePalace Inc., 1997-1999) online environment – author/artist/producer
- Watch the World Die (As If Productions, 2014) storygame rules – author/publisher
- Pocket Things (As If Productions, 2014) storygame rules – author/publisher
- DayTrippers Core Rules (As If Productions, 2015) roleplaying game rules – author/publisher
- DayTrippers GameMasters Guide (As If Productions, 2015) roleplaying game rules – author/publisher
- Less Little (As If Productions, 2015) roleplaying game setting – author/publisher
- Vidome 123 (As If Productions, 2015) roleplaying game setting – author/publisher
- Golden Age Adventures (As If Productions, 2016) roleplaying game setting/anthology – designer/publisher
- Black Hole Run (As If Productions, 2016) roleplaying game setting – author/publisher
- Other Borders (As If Productions, 2016) roleplaying game rules – author/publisher
- Liar (Chella Faithe, 2016) short story – editor
- Asteria Rising (Chromatic Chameleon Publishing, unpublished) fictional geography/atlas – editor
- Crime of the Scene (S L Koch, 2017) short story – editor
- Phadra (Sierra Tenk, 2017) short story – editor
- The Mark of Change (Vicenzi Giacomo, 2017) roleplaying game rules – editor
- UbiquiCity (As If Productions, unpublished) science fiction anthology – author/curator/editor
- UbiquiCity Sourcebook (As If Productions, unpublished) roleplaying game setting – author/curator/editor
Looking for a writer or editor? Drop me a line.
– Tod Foley, As If Productions
