“The Other Side of Darkness” is the output of a playtest of “ScenePlay,” my collaborative card game of Hollywood Storytelling.
Click below to see what came out.
“The Other Side of Darkness” is the output of a playtest of “ScenePlay,” my collaborative card game of Hollywood Storytelling.
Click below to see what came out.
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Documentation is essential for interactive games and other complex projects. "The goal of the reiterative development approach is to methodically evolve every object in the system - from abstract concept to actual code - as quickly and clearly as possible, without...