I've released a new bot that brainstorms on Fractopian Fiction: https://poe.com/Fractopia It's already helping to produce story ideas for Book 3 in the UbiquiCity series!
fiction
Ipseities
A Collection of Unclassifiable Compositions
The World of South Park
The World of South Park (aka "The South Park Palace") came online in 1997 as part of the Comedy Central website, launching simultaneously with the television debut of the soon-to-be hit series. Beginning with a mere 30 sets and a fanbase of zero, the award-winning...
Fragments 1: Handjobs for Satan
SL Koch brings you another journey through the bizarre, the absurd, and the uncomfortable. Thirteen short stories of doom metal, dark comedy, pop culture, cosmic body horror, occult metaphysics, love, desire, and the secret places you find when you peel back the corners of existence.
Liquid Hitler
A strange occult crime story, running on desperate fumes and psychic visions as it spirals out of control into madness.
Luminarium 2: Bright Manifest
In book 2 of the LUMINARIUM series, author Rick Rosenkranz blends faith and science in an exciting and fast-paced romp through a colorful far-flung future.
Luminarium 1: Dark Evasion
The LUMINARIUM series explores eternal spiritual themes in a galaxy-spanning future empire straight out of the Golden Age of science fiction.
UbiquiCity 2: UnderCurrents
The second book in the UbiquiCity series explores the seemy underside of this augmented future world.
This is Fractopia
The latest web-based release from As If Productions, ThisIsFractopia.com is the home base of the Fractopia Podcast: forecasting the facts of tomorrow through the fiction of today. In this series, AIP founder Tod Foley examines current trends and developments in...
UbiquiCity
The official website of the UbiquiCity project - an anthology of science fiction stories and a GameMasters' Sourcebook for roleplaying games set in the same near-future world. The site includes author info, sample excerpts, updates on project news and a forum for fans...
ScenePlay enters Beta Testing
ScenePlay is a card-based collaborative narrative game that creates movie and tv stories. It's one of my latest obsessions. ScenePlay Version 0.13 is a beta test document, which has been released to all members of the As If Collective for edification, playtesting and...
UbiquiCity 1: Tales of the Fractopian Future
An anthology series set in a “Smart City” 100 years in the future, where ubiquitous computing, artificial intelligence, augmented reality, biotech, anti-aging and green technologies exist alongside corporate governance and social upheaval.
Alaska, Louisiana
Website design, Palace design, Original Music, PERL, Javascript and media processing for this interactive narrative demo produced by MWG Productions. Original art by Damon Williams. Full multimedia experience requires RealPlayer.
Other Borders – Expansion for Malandros
There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities. There are borders that are real only...
Black Hole Run – New for DayTrippers
The PCs travel to the survey station Perdurabo: a mobile space laboratory in orbit around a stellar black hole. Their mission is to perform a series of experiments just outside the Event Horizon – a dangerously near approach that has never been attempted. BLACK HOLE...
DayTrippers Golden Age Adventures
THE FUTURE AIN'T WHAT IT USED TO BE! DayTrippers Golden Age Adventures is now available in PDF format for your science fiction campaigns! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers...
Tell me that’s a lie – A game in the form of a Villanelle
Inspired by a post by Ben Lehman, "TELL ME THAT'S A LIE" is a one-page storygame for two people, which uses the flip of a coin to tell a story in three acts. Available in PDF format on RPGnow.com, it's my shortest game yet! The rules are written in the form of a...
Watch the World Die
WATCH THE WORLD DIE is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to ruin everything. Current Version: 1.2 (2 June 2014) DOWNLOAD PDF from RPGNow.com
Pocket Things
Pocket Things is a silly little storygame for people with pockets, and things in them. Guest appearances by Chuck Norris possible, but not guaranteed. Download PDF from RPGNOW .
Apocalypse World NPC Generator
Random Apocalypse World NPC Generator (v2.1) by AsIf. Based on a script by Louis with additions by Philomorph. Names taken from the Apocalypse World character playbooks.
Apocalypse: Vegas
Fifty years after The Great Dying, life struggles on in the ruins of Las Vegas. Squaids Dodge Dez Serendipity Zeke Tulu Elrond Mental Red Jesus The Triggerheads Campaign Notes: These are the Actual Play reports of the APOCALYPSE:VEGAS campaign 2014. The gameworld...
A Game of “Watch the World Die”
[This example run was compiled from an open online AP (actual play) playtest on story-games.com.] [game Rules can be found here.] YEAR: 2020 A series of superstorms strikes the eastern seaboard of the United States, destroying many major bridges and ports, and causing...
Toy Story 2
Design and Demo Programming of this Flash-based childrens multimedia readalong. Produced by Jordan Foley for Walt Disney Records