Co-authored by Tod Foley, the Space Master System is useable in a variety of SF environments, from a black near future of post-holocaust Earth, to a culture of high-tech exploration, to a distant time where civilization has fallen to superstitious ruin. Choose from 17 professions, including Armsman, Planetologists, Telepaths, Starship Pilots, or Engineering Specialists. There are dozens of sub-professions, yet all are flexible, eliminating artificial restrictions. Over 120 skills and a rich selection of background options allow each character to be a complex, multi-talented individual. The sophisticated rules are set out in a lucid, understandable format.
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Since the late 80s I've written and edited fiction and nonfiction, game rules, technical manuals, user guides, tech journalism, literary theory, game theory and entertainment reviews, with a focus on science fiction, games, and interactive media. I was Senior Editor...

