Inspired by a post by Ben Lehman, "TELL ME THAT'S A LIE" is a one-page storygame for two people, which uses the flip of a coin to tell a story in three acts. Available in PDF format on RPGnow.com, it's my shortest game yet!
Draconic is a new online magazine dedicated to the roleplaying OSR (Old School Renaissance) and the fifth edition of Dungeons & Dragons, featuring articles by Venger Satanis and other regular contributors. The site also supports photogalleries, Youtube videos and MP3 audio uploads for podcasts. Publisher Korth'thalis wanted a site that was well organized, easy to administer, and looked bad-ass. With Drupal 7 and a custom theme, we delivered.
In some sun-bleached barn outside Sacramento, CA c. 2099 a group of physicists, shady g-men, grad-students, tourists and an array of amateur explorers and nü-gonzo-revivalist writer-dudes gather around a collection of strange vehicles that resemble lunar landers. Each is painted a garish colour and prepped to "shift" along an angle of slippage into a crazy new plane of existence. Their mission, in the words of Gene Roddenberry, is to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before. These are the voyages of the DayTrippers.
Each Daytripper is equipped with enough fuel to support its crew and dimensional-shift engines for, predictably enough, one day. The idea is simple: slip into alternate universes and pocket dimensions, steal, trade or plunder enough goodies to pay for the next trip, ship upgrades and your student loans. The other end of the universe is a crazy place, filled with strange, dark cities, glowing swamps and crystal spires under mysterious stars. Danger bounds, but so do the riches. Time to zip-up that Automated Survival Suit and seal those pods tight! Let's slip-n-slide!
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"Most philosophical problems are really debates about language that arise because of three mistaken assumptions: (a) that language is consistent, (b) that because a word exists there must exist a ‘thing' that it represents and (c) that the things which are represented should in themselves be integral."