The official website of the UbiquiCity project - an anthology of science fiction stories and a GameMasters' Sourcebook for roleplaying games set in the same near-future world. The site includes author info, sample excerpts, updates on project news and a forum for fans of this soon-to-be-published series. Check it out!
MonarCX is a full service multimedia development company designed to maximize the Customer Experience (CX), from Satellite Media tours to complete remote productions. The website is a custom version of AIP's AXIS-CMS system, a lightweight CMS designed for small businesses on a budget.
As If Productions recently upgraded the website of the Experimental Television Center from Drupal 6 to Drupal 7. As Drupal developers know, the upgrade from 6 to 7 is particularly hairy and not at all intuitive. The job was especially complicated as the center features a massive Biblio-based database, which required manual reconstruction of the DB.
Matthew Schlanger of Black Hammer Productions is a visionary video artist, programmer and maker from New York. This website focuses on his video work, as well as documentation of his studio and information on custom video tools in general. The site also includes a sampling of code projects and physical computing.
Recently rebuilt under Drupal 7 by As If Productions, the site features a variety of fascinating video experiments and historical information on the ETC (Experimental Television Center).
Chromatic Chameleon is a new game publishing company founded by T Reynolds: a small guild of game lovers whose goal is to create settings for different RPG systems. Their flagship product, the world of Asteria Rising, is in production and will support nearly a dozen great game systems. Keep your eye on this one as it develops!
The website uses Drupal 7, and includes a blog, forum, galleries, and of course a sales catalog.
Curious about "Other Borders"? Click here to read "Five or So Questions" by Brie Sheldon!
A game of drugs, money and magic in the American southwest
There are borders everyone sees: the looming fence with its sporadic observation platforms, the tags claiming this block or that in the name of a local gang or drug cartel, and the wrought-iron fences surrounding gated communities.
There are borders that are real only in our minds, like the imaginary lines that divide country from country, or one race from another.
But in this little southwestern town, another border reveals itself to those gifted with the power to see it: the veil between the worlds. Even today, the old ways of magic are still taught; spells, curses, visions and transformations are still practiced, and opposing clans are locked in a daily battle that no policia would ever understand.
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Roleplaying since high school, which is too far back to think about.
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