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game design


Games, Events & Contests

Consulting, design and production services for interactive games, events, gameshows, performances and contests featuring live online players/participants.

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The South Park Character Creator

Come on down to south park, and be some friends of ours!
Now you can create your own wacky original South Park character to play on the chat site... [continued]

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DayTrippers - Opensource Game Development

In some sun-bleached barn outside Sacramento, CA c. 2099 a group of physicists, shady g-men, grad-students, tourists and an array of amateur explorers and nü-gonzo-revivalist writer-dudes gather around a collection of strange vehicles that resemble lunar landers. Each is painted a garish colour and prepped to "shift" along an angle of slippage into a crazy new plane of existence.

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Watch the World Die

WATCH THE WORLD DIE is a collaborative narrative game allowing any number of players to create their own custom apocalypse. There are no winners, and everybody loses. Get ready to ruin everything.

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MyDealbreakers.com [Offline]

Ten25Enterprises wants to make online dating fun again. That's why they came up with the concept for MyDealbreakers.com: a unique online dating site that cuts to the chase, letting you look for potential partners by specifying what you aren't looking for. The site functions as a simple matching game, challenging you to match "Dealbreakers" with the person who made them.

The underlying game engine was developed by As If Productions, using a combination of Drupal 6 modules and custom PHP scripts.


An Interview With Game Creator Tod Foley

by Gloria Stern

Tod Foley is a game designer, consultant and technical director. He has authored many role playing games, including CyberSpace, the RPG. You may know him as the editor of PIX-elation, or as the panelist at the Electronic Cafe or numerous other industry conferences and live events. He is the founder of As If Productions. Get the picture? Wait. He's active in IICS, the International Interactive Communications Society, and he devised the incredibly innovative LARP (Live Action Role Play) - Ghosts In the Machine.

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WalkThru

Design and Programming of this visual interactive authoring tool for debugging narrative adventure games.


WinGames, Game Collection 1 & 2, DTPCD, Edutain

Interface Design & Programming for these shareware collections on CD-ROM.  Publisher: Home Run Software


Ocean Voyager

Game Mechanics, Puzzle Design and Mechanical Script for this young adults edutainment/adventure CD-ROM game developed by the Judson Rosebush Company, published by Times Mirror Magazines.


The F.I.R.M. System - How Interactive Are Your Media?

The word "Interactive" has been applied to virtually everything, from electronic toys to sophisticated works of tech-art. But what exactly is "Interactivity"? The computer has been described as "an interactive tool". But if I pick up a hammer and feel its weight in my hand, am I not interacting with the tool?

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