Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.
Finalists have been selected in the 200-word RPG Challenge! I and my fellow judges worked through over 220 entries to weed out 33 of them. Reading and voting continues this week, and winners will be announced on or around the 18th.
IT'S OUT IN THE WILD! The DayTrippers GameMasters Guide is available now in PDF format. Get ready for the next level of Auteur GameMastering: an infinite variety of surreal science fiction tales are waiting to emerge at your table.
You've played like this before, but you've never seen rules for it.
Version 1.3 of the DayTrippers Core Rules is now available in PDF. This version includes new rules for collaborative "GM-Lite" play, as well as new information on SlipShips, Technology and Companies in the world of DayTrippers. Designed for full compatibility with the soon-to-be-released DayTrippers GameMaster Guide, this update is a vital one for all DT players.
It was bound to happen. Since mobile devices have been outselling desktops for two or three years now, it was only a matter of time before the search engines began penalizing websites that possess no mobile-friendly display method. And the first out of the gate, of course, is Google.
Starting Tuesday, Google's SE ranks will begin to favor mobile-friendly sites over non-mobile-friendly sites. If you don't have a responsive grid or alternate CSS handlers in place for smaller devices, you're gonna start dropping rank. Better get moving.
DayTrippers is an OSR-style roleplaying game set in a surrealistic near-future science-fiction multiverse, in which an assortment of colorful character classes pilot unique machines into dream worlds and pocket universes to retrieve items of value and bring them back home. The setting was inspired by the surrealistic fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness.
As If Productions is a design and development studio specializing in websites, online services, games, events and interactive systems.
Founded in 1991 by game designer & programmer Tod Foley, AIP has developed immersive websites, virtual worlds, roleplaying games, CD-ROMs, viral marketing and live promotional events for clients including Comedy Central, 20th Century Fox Films, Sony/Epic Records, Times-Mirror Magazines, Walt Disney Records, Revelations Entertainment, Iron Crown Enterprises, The WELL and The Electronic Cafe International. No matter what type of interactive system you have in mind, we're here to bring it to life - from design and development to webhosting and support.
Hosting packages for all types of websites, from personal presence sites to large automated systems equipped for secure e-commerce. All packages include 24 hour tech support and comprehensive website control panel.