As we approach the final release version of the DayTrippers GameMasters Guide, little mechanical bits are falling off like parts from the Serenity!
Members of the As If Collective via Patreon have been sprinkled in DayTrippers subsystems lately, from alien worldbuilding tools to narrative engineering aides and adventure worksheets.
Some of these sections will make it into the final game, in current or modified form. Some will be released to the wild, to enter the Darwinian struggle of dynamic semiotic survival. Either way, Patrons get them for free, don'tcha know.
Last week I wrote a joint for the WorldFish Center which uses the REST protocol to interface with the WorldFish media repository at Widen.com. My responses are mixed, but hopeful.
The Widen API is just a bunch of remote functions for managing, querying and organizing media assets in many different ways. It can be seen as a transitional technology between what we web pros call "Web 2.0" (distributed services) and "Web 3.0" (semantic web).
The folks at WorldFish have a huge media repository including thousands of well-organized images from around the world, including metadata, and they wanted to give users searchable access to this repository via their website. But there's a complication: WorldFish is part of the nonprofit CGIAR consortium, and that entity has many other websites, all of which want searchable access to different subsets of these media collections.
In books and movies, it’s rare to know the entire history of a character before the actual plot begins. In fact, in many books and movies, the only backstory you ever get occurs in flashbacks, after you’re familiar with the character on a more pedestrian level.
The interstellar destination below was created using the DayTrippers Planet Generation rules (now in beta testing). Click here to generate another one.
STELLAR SYSTEM ARISTOCLES A White Star 10 times the size of Sol with 10 planets in orbit.
ARISTOCLES V TYPE: Large Rock Planet GRAVITY: 0.10 G ATMOSPHERE: Atmosphere is escaping the planet PRESSURE: 0.2 Earth atmospheres WATER: Arid rock/desert world, very little standing water CLIMATE: Temperate PRECIP DL: 7 BIOSPHERE: No life
It has been pointed out that writers and sociologists have different definitions of the word "narrative". But the differences are not as great as we might think, and in the last installment of this series I promised to square that circle. Here we go.
From the writerly camp we get several definitions for the word "narrative" (leaving aside those which simply use it as a synonym for the word "story"):
A Narrative (common noun) is an arcless, themeless retelling or reporting of events.
Narrative (abstract noun) is a direction or theme which guides or gives purpose to retold events.
The Narrative (common noun) is the form taken by the events of a character undergoing change.
From the sociological camp we have the definition in which a Narrative (common noun) is an open-ended network of stories or statements that a group of people tell themselves about themselves, about their history, about their values, or about their place in the grand scheme.
As If Productions is a design and development studio specializing in interactive sites, services, games, events and systems.
Founded in 1991 by game designer & programmer Tod Foley, AIP has developed immersive websites, virtual worlds, roleplaying games, CD-ROMs, viral marketing and live promotional events for clients including Comedy Central, 20th Century Fox Films, Sony/Epic Records, Times-Mirror Magazines, Walt Disney Records, Revelations Entertainment, Iron Crown Enterprises, The WELL and The Electronic Cafe International. No matter what type of interactive system you have in mind, we're here to bring it to life - from design and development to webhosting and support.
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