Project Ubi Enters Development Phase

Have you ever curated an anthology? How about curating an anthology that's written collaboratively while writing a GM's sourcebook based on it? Anybody? Beuller?

Well, I'm doing it right now, and it's - uh - it's a lot. It's YUGE.

But it's going pretty well so far, and this week I opened up all the social media pages and made the announcements: Project Ubi is underway!

WTF is Project Ubi? Fair question.

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Building UbiquiCity

A medium-sized metropolis of the early 22nd century, the sprawling development known colloquially as “UbiquiCity” is the latest of the continent’s candidate cities to have completed a civic upgrade of public services in its central business district, along with more than half of its urban and suburban districts. This upgrade establishes control of all services – via pervasive sensor networks and computer systems – under the watchful eye of the CitySystem AI. These wealthy and powerful districts possess the latest in smart technology, with every building, device and control system connected via the Internet Of Things.

Cars and trucks drive themselves, drones fill the skies, cloud-trained robots perform once-human jobs. Phones, homes, appliances, vehicles, media devices, shops, shelves, products, sidewalks, streetlights, roadsigns and even toilets all communicate with each other electronically, and an artificially-intelligent CitySystem manages the distribution, use and recycling of resources for optimal economy. For the inhabitants of the Ubi Zones, life is sweet. But not everyone in the metropolitan region is so blessed...

UbiquiCity will be presented in two ways: (1) as an anthology of short stories about characters and events in a future city where ubiquitous computing is the source of much innovation, rennovation and social disruption, and (2) as a GameMaster’s sourcebook usable with any science fiction roleplaying game featuring future cities and ubiquitous computing.

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Talking about "Other Borders" @ Legends of Tabletop

I was recently interviewed by John Haremza on the "Legends of Tabletop" podcast. We went into great depth on Other Borders, covering everything from mechanics to melodrama to magical realism.

Thanks to Legends of Tabletop for having me on, and I hope you enjoy the podcast!

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Support the Art of AS IF

Welcome to 2017, and welcome to a new way of supporting the work of As If Productions! Over at Patreon, I've divided my projects up into separate pages, allowing Patrons to choose the projects they're most interested in supporting. Please check 'em out, every bit helps and there's always lots of work to do!

The following projects are seeking your support at Patreon:

  • AsIf - the central AIP Patreon account, aka the skunkworks.
  • DayTrippers - expansions, supplements and adventure modules.
  • Fictioneers - directory of small-press RPGs and Storygames.
  • StoryGameSpace - online PBP system for enhanced literary play.
  • UbiquiCity - collaborative near-future sourcebook and anthology.
  • 3StringGuitar - just what it sounds like.

Random Motivated, Busy, Emotional NPC Generator

This simple generator automatically creates 20 Non-Player Characters suitable for any generic fantasy or swords-in-space adventure, complete with barbaric/alien names. For each character, it answers the following questions:
  1. What social class are they?
  2. What do they want?
  3. What are they doing?
  4. What are they feeling?


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Chromatic Chameleon

Chromatic Chameleon

Chromatic Chameleon is a new game publishing company founded by T Reynolds: a small guild of game lovers whose goal is to create settings for different RPG systems. Their flagship product, the world of Asteria Rising, is in production and will support nearly a dozen great game systems. Keep your eye on this one as it develops!

The website uses Drupal 7, and includes a blog, forum, galleries, and of course a sales catalog.

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Pages

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