It's official - the DayTrippers website now takes up virtual space on the interwebs. Right now it's basically a listing of all books and supplemental products available in the line, but coming soon - downloads, hacks, updates, maybe even a forum. Check it out, roleplayers!
The As If Collective is a network of roleplayers, gamers, GMs, Game Designers, artists and neophiles interested in exploring and contributing to experimental applications of narrative engineering. Every month I do 2-4 Releases: each is a minigame, a subsystem, an adventure, a table/chart, a form/sheet, or a web-based tool which will be of interest to Roleplayers, Storygamers and Interactive Fictioneers. As a member of the Collective, you get early access to all of these works in both draft and final form, with the added knowledge that you helped make them happen.
The interstellar destination below was created using the DayTrippers Planet Generation rules (now in beta testing). Click here to generate another one.
STELLAR SYSTEM PILI An Orange Star the size of Sol with 10 planets in orbit.
PILI X TYPE: Artificial Satellite GRAVITY: 0.20 G ATMOSPHERE: Atmosphere is escaping the planet PRESSURE: 0.4 Earth atmospheres WATER: No standing water CLIMATE: Arctic conditions PRECIP DL: 5 BIOSPHERE: Proto-organisms and non-mobile lifeforms
Hot on the tail of the core rules, the first two adventure modules for DayTrippers are now available on RPGnow.com: "Less Little" and "Vidome 123".
Less Little is an introductory module for 1-2 players. The tone is dreamlike and humorous with some mildly adult situations, and the plot is firmly guided. This module is recommended for beginning players and campaigns with a whimsical touch.
Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.
Click here to join:
Special Thanks to Patreon Supporter
Dancer, Artist, Video Editor and Penguin fan.
Your patronage allows me to create more games, more systems, more adventures, more theory. Join my Patreon.
"You have no choice about the necessity to integrate your observations, your experiences, your knowledge into abstract ideas, i.e., into principles. Your only choice is whether these principles are true or false."