The internet acts as a magnifying glass for discontent.
"Astro Lords: Oort Cloud allows players to constantly move their bases. This blog outlines the opportunities and challenges it creates for game design, and the consequences it has on processing power and hardware needs." ...
Just the thing if you want to SHOW your players what their characters are facing, rather than just tell them... and this ferocious cloaker should make even the players want to run, never mind their characters!
There's both a colour and a line art version of the same drawing, showing the cloaker rearing up to attack, all pretence of being a garment cast aside and teeth bared.
Wish I'd had this a couple of months ago when some of players had to deal with a nest of the beasties... it sums up the shock and horror that cloakers present really well.
In this episode the Drupalize.Me team talks about the new video experience we have on the site. We start off by explaining why we made the changes, and what changes we made. We completely updated both the video player and the video pages, and the entire video delivery system, which gave us the ability to offer new features, like toggling playback speed. Most of the episode focuses on the timeline and process we used to tackle this monumental change. Join us to get a glimpse behind the scenes at Drupalize.Me.
Lewis Nyman has been discussing the difficulties of being a DrupalCon track chair and how we can make it easier for session submitters to collect their speaking history using a service like joind.in or Lanyrd.
A trial page has been set up for DrupalCon Amsterdam on joind.in, you can sign up to attend and test the experience here - https://joind.in/event/view/2355
Get involved in the discussion on groups.drupal.org.
A Twitter hashtag dedicated to showing support for game developers whose games have touched our lives is trending today. ...
What if an adventure game was multiplayer? Tribe Games has spent four years building a platform that can answer that question, and now its hoping to kickstart a new genre of drama games. ...
This module allows to move views exposed filters in table header if view display is table.
The configuration for this option is in Better Exposed Filters configuration form, so the module depends on BEF.
Dragons Fly over China. Vikings land in Rural Michigan. Theyre Forging New Mobile Location-Based Games Territory - by Pete Mauro
Views Role Based Global Text
This module provides the feature to show the content of Global:Text area field
in views to selected roles.
For example when a user uses the Global:Text area
field in header / footer in views, and wants to show this message to only selected
users, then he can select the roles to which this message is to show.
How to Use
I dont enjoy playing in a no-win scenario: Enjoyment and self-determination in winning videogames - by Wai Yen Tang
Need to display messages or content in an overlay in a pinch, but don't want to hack it using the core Overlay module?
Have you seen the slick way that Commerce displays products you recently added to your cart, and wish you could do something similar with messaging throughout your entire site?
Drupal integration for estacks.comWhat is eStacks?
Discover. Organize. Connect. Share.
With simple tools for discovering, storing and organizing research materials, eStacks is the new center of your research workflow. Share what you find, find what others share, and collaborate to stay informed of new knowledge that matters to you and your work.
Is your Content Management System (CMS) really working for you? In this eBook, Solutions Architect Paul McKibben takes a lighthearted look at common issues you might find in an aging CMS:
We had a pretty good turnout here at Pantheon HQ for a Headless Drupal themed SF Drupal User’s Group:August 19, 2014
The excitement is clear. So what's next?Put Your Code Where Your Mouth Is
In any place where there's much excitement, there also tends to be a lot of discussion about what could or should be done. My suggestion is that we focus on creating real-world implementations with various JS frameworks and other API consuming clients.
To that end, I'm putting my code where my mouth is. Here's a working demo site:
I've placed the rough demo code online at GitHub, so you can set up your own. Feel free to experiment with different implementations, or help out with the listed TODOs. Pull requests are welcome!Next Steps
My ultimate vision is that we have a commonly accepted goal for demonstration implementations, and we find people who want to work on them for a number of popular JS MVC frameworks. It would also be interesting to have people do straight API implementations in raw Python or Ruby, or even just using Curl.
The end result would be something similar to TodoMVC, which helps people evaluate and embrace different JS frameworks. Having a repository of implementations would definitely speed up the process of attracting front-end developers to think about Drupal as a back-end for future projects.
At the same time, by focusing on practical/working implementations, we can much more effectively provide input and guidance to the continued core (and contrib) development. There's no need for Drupal engineers to build Headless in a vacuum.
Stay tuned for more updates as we see the outcomes of the community response. Based on what I've seen online and at the SF DUG meetup, I think some really exciting energy will come out of this.Blog Categories: Engineering Tweet