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Views password field

New Drupal Modules - 22 March 2017 - 9:06am

This module exposes the password hash in views. Do not use this module unless you know what it does.

Categories: Drupal

Flysystem Swift integration

New Drupal Modules - 22 March 2017 - 9:01am
Categories: Drupal

Fantasy Flight Games Previews BT-1 and 0-0-0 Villain Pack for Imperial Assault

Tabletop Gaming News - 22 March 2017 - 9:00am
These aren’t just not the droids you’re looking for, you want to make sure that they’re not the droids that are looking for you. While they might outwardly look like C-3P0 and R2-D2, don’t expect BT-1 and 0-0-0 to help you overthrow oppressive regimes. They’re going to be making their way to Imperial Assault and […]
Categories: Game Theory & Design

Simple ICS

New Drupal Modules - 22 March 2017 - 8:56am

* Introduction
This is a simple module which allows create simple twig urls which will create an ICS calendar file based on a node and two start and end date fields.

* Requirements
This module requires the https://github.com/markuspoerschke/iCal module which is part of the composer.json file included

* Recommended modules
N/A

* Installation
Typical Drupal install

* Configuration

Categories: Drupal

Antegods Design Update: Special Powers or Animal Instincts? - by Peter de Jong

Gamasutra.com Blogs - 22 March 2017 - 8:10am
Our game designer, Wytze, shares some plans that are in the works to make each character in Antegods have more personality.
Categories: Game Theory & Design

Method speeds testing of new networking protocols

Virtual Reality - Science Daily - 22 March 2017 - 8:09am
Researchers present a system for testing new traffic management protocols that requires no alteration to network hardware but still works at realistic speeds -- 20 times as fast as networks of software-controlled routers.
Categories: Virtual Reality

The Mass Effect Paradox - Love it, or hate them - by Nick Halme

Gamasutra.com Blogs - 22 March 2017 - 8:05am
Is it possible to respect developers while disliking some aspect of their work? Is criticism tantamount to disrespect? Why are we all so on edge after the release of Mass Effect: Andromeda?
Categories: Game Theory & Design

Badass Riders Card Game Up On Kickstarter

Tabletop Gaming News - 22 March 2017 - 8:00am
Soon, I discovered this “rock” thing was true. Jerry Lee Lewis was the devil. Jesus was an architect, previous to his career as a prophet. All of a sudden, I found myself in love with the world, so the only thing that I could do was ding-a-ding-dang my dang-along ling-long. I would think that’d e […]
Categories: Game Theory & Design

How computer Virus Simulator came to be and my plans for the future (an interview with yours truly) - by Dariusz Jagielski

Gamasutra.com Blogs - 22 March 2017 - 8:00am
An interview I did with Fiona Li (xFlowerstarx) about my upcoming game.
Categories: Game Theory & Design

Composing video game music to build suspense, part 2: jarring jolts - by Winifred Phillips

Gamasutra.com Blogs - 22 March 2017 - 7:59am
The 2nd of a 5-part series. Video game composer Winifred Phillips shares strategies from her GDC 2017 talk, Homefront to God of War: Using Music to Build Suspense. Part 2: Jarring Jolts, with discussion of jump scares, bumpers & whooshes.
Categories: Game Theory & Design

GameDev Protips: How To Design More Meaningful And Engaging Game Mechanics - by Daniel Doan

Gamasutra.com Blogs - 22 March 2017 - 7:59am
How To Design More Meaningful And Engaging Game Mechanics
Categories: Game Theory & Design

Post-Mortem: Gorescript Classic - by Sergiu Bucur

Gamasutra.com Blogs - 22 March 2017 - 7:52am
This article aims to explore the full history of Gorescript Classic, from the development stages to its initial release, to getting played by John Carmack himself, then headlined on HackerNews, and finally achieving lasting popularity on Chrome Web Store.
Categories: Game Theory & Design

Being a Woman in the Gambling Industry - by Annika Ljung

Gamasutra.com Blogs - 22 March 2017 - 7:52am
How is it to work as a woman in the gambling industry? Read my experience as a game developer based in sunny Malta.
Categories: Game Theory & Design

User Engagement - by Berni Williams

Gamasutra.com Blogs - 22 March 2017 - 7:49am
So, today’s topic is User Engagement. Now that we have a popular and fun game – how do we look after our players and keep them coming back day after day?
Categories: Game Theory & Design

Burning Games Launches Revised Faith Rulebook And Miniatures Kickstarter

Tabletop Gaming News - 22 March 2017 - 7:00am
Our good friends over at Burning Games are at it again. Their award-winning sci-fi RPG, Faith, is getting an updated version. They’re also adding in miniatures to the mix, because everyone loves high-quality minis! They’ve launched a Kickstarter campaign for them, and have been so kind as go give you readers here an exclusive preview […]
Categories: Game Theory & Design

The Grimm Forest Board Game Up On Kickstarter

Tabletop Gaming News - 22 March 2017 - 6:00am
We all know the story of the 3 Little Pigs. They built their houses out of straw and sticks and bricks in order to remain safe from the Big Bad Wolf. Well, those pigs had siblings who had piglets of their own. These little nieces and nephews also live in an enchanted forest and are […]
Categories: Game Theory & Design

How to plan your game convention booth - by Alexandra Dahlberg

Gamasutra.com Blogs - 22 March 2017 - 6:00am
To plan a trade show booth for the first time is no easy task. In this post, I share what we learned after three years at PAX East, as well as our best tips on how to make the most of this rather cramped space.
Categories: Game Theory & Design

Blog: Tablet game, "Escape Velocity," postmortem - by David Rosario III

Gamasutra.com Blogs - 22 March 2017 - 6:00am
SMU Guildhall production student, David Rosario III, reflects on what went well, what went wrong, and what lessons were learned from his first ever game project.
Categories: Game Theory & Design

Mediacurrent: Using Normalizers to Alter REST JSON Structure in Drupal 8

Planet Drupal - 22 March 2017 - 5:20am
Overview

Drupal 8 core provides for solid REST capabilities out-of-the-box, which is great for integrating with a web service or allowing a third-party application to consume content. However, the REST output provided by Drupal core is in a certain structure that may not necessarily satisfy the requirements as per the structure the consuming application expects.

In comes normalizers that will help us alter the REST response to our liking. For this example, we will be looking at altering the JSON response for node entities.
 

Categories: Drupal

Janez Urevc: Get ready for the Media workshop at Drupal dev days Seville

Planet Drupal - 22 March 2017 - 4:43am
Get ready for the Media workshop at Drupal dev days Seville slashrsm Wed, 22.03.2017 - 12:43

Tomorrow I'll be giving a workshop about the Drupal 8 media. As part of it we'll build a "media" site from scratch. We will start with the standard Drupal installation, add modules and configuration and see how far we can get.

If you are planning to attend the workshop and want to be fully productive I'd ask you to take some time and prepare your development environment. We will need Drupal 8 checkout with the following modules:

Besides that we'll also need Dropzone and Slick libraries, which you can install based on the docs provided in the README files of the respective modules ([1], [2]).

You can download all dependencies manually or use the project template that I provided for you. Simply clone the repository and run composer install in the project root.

Enjoyed this post? There is more! Want to learn Entity browser? Possible solution for knowledge sharing in the Drupal 8 media domain Call for Drupal 8 media ecosystem co-maintainers
Categories: Drupal

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