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Wesley Tanaka: Fast, Low Memory Drupal 6 System Module

Planet Drupal - 15 August 2014 - 6:24pm

A Drupal 5 version of this module is also available.  If you would like this patch to be committed to Drupal core, please do not leave a comment on this page—please instead add your comment to Drupal issue #455092.

This is a drop-in replacement for the system.module of Drupal 6.33 which makes your Drupal 6 site use less memory and may even make it faster. A test I ran in a development environment with a stock Drupal 6 installation suggested that I got:

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Categories: Drupal

Mediacurrent: Join Mediacurrent for These Drupal and Digital Marketing Events

Planet Drupal - 15 August 2014 - 1:16pm

Some Mediacurrent's top talent will be leading discussions on the latest developments in Drupal and digital marketing trends in many upcoming events. Check out the links below for more information and to register. We hope to see you there and make sure you stop by and say “hello”!

Categories: Drupal

Messages Watchdog

New Drupal Modules - 15 August 2014 - 12:18pm

Logs all site messages to watchdog.

Useful for tracking messages for all users across your site. Even more useful if you have a log query/viewing tool.

Categories: Drupal

Drupal @ Penn State: Drupal, Singularity, Digital Activism, and saving our institutions

Planet Drupal - 15 August 2014 - 10:51am

It is as important to tell a great story using technology as it is to author technology that allows more stories to be told.

Categories: Drupal

Dressing Classy in 'League of Legends' - by Mark Filipowich

Gamasutra.com Blogs - 15 August 2014 - 9:29am
By regularly releasing new characters, MOBAs like League of Legends reshape expectations about how a character class must look and play.
Categories: Game Theory & Design

Acquia: New Commons Media Integration

Planet Drupal - 15 August 2014 - 7:22am

Drupal is known for providing a broad range of functionality with its extensible core and the tens of thousands of free contributed modules which add or extend functionality. One challenge for people who are building applications on top of Drupal is taking advantage of this flexibility and broad range of available functionality without compromising the usability of their applications for end users, and even for themselves as site maintainers.

Categories: Drupal

Four Kitchens: Frontend roundup: DrupalCon Amsterdam

Planet Drupal - 15 August 2014 - 6:50am

As many of you might know, I am now on the other side of the pond, so I’ve paid extra attention to the DrupalCon Amsterdam schedule as it has been coming together. I want to highlight a few frontend goodies that I’m particularly excited to see.

DrupalCon Sass CSS JavaScript Drupal
Categories: Drupal

How I made a game with my kids - the making of Beetastic - by John Passfield

Gamasutra.com Blogs - 15 August 2014 - 6:35am
This blog looks at how I began a fun project of building a game with my kids doing the art and design that ended up being featured in the App Store Best New Games section.
Categories: Game Theory & Design

Mediacurrent: Responsive Web Design using Sass at Drupalcamp Los Angeles

Planet Drupal - 15 August 2014 - 5:44am

I'm very excited to be a featured speaker at this year's DrupalCamp Los Angeles on Saturday, September 6th and Sunday, September 7th. This event, held at annually at the conference center at the University of California, Irvine, is a free event for the Drupal Community of Los Angeles, Orange County, and the Greater Southern California area. My session will focus on Responsive Web Design using Sass.

Categories: Drupal

Ships of Clement Sector 5: Traders and Scouts

New RPG Product Reviews - 15 August 2014 - 5:21am
Publisher: Gypsy Knights Games
Rating: 5
Containing a full seven different starship designs within the category of Traders and Scouts, this is a good place to look if you intend the party to be operating their own vessel.

The first is a smallish trading vessel, just the right size for an adventuring party! Described in the 'as-real' pseudohistorical tone used by Gypsy Knights in most of their material, it is presented complete with illustrations and deckplans as well as full statistics.

Next up is the Palomino-class runabout, an historic design that was never a great success in its original incarnation but which is now enjoying a considerable revival amongst those who want a small craft to transport up to four people (although it can be flown solo in a pinch).

Then there's a larger vessel, a real workhorse of the starways called a Billings-class Free Trader. It needs a crew of five (but has room for more), and can carry ten passengers (and a further ten in cold sleep) in some degree of comfort. The crew and passenger areas are separate, each with their own common area, and there is ample space for cargo as well.

A Goldrush-class belter ship, a very self-reliant craft, an Explorer-class Type LS Long Range Scout and a Ningaloo-class Survey and Exploration ship follow; each fully-detailed with text descriptions, deck plans and statistics and all well-suited to their stated roles. The last has space for scientists, lab space and a magnificent sensor suite.

Finally there's the Dromedary-class Tanker. Big and a bit lumbering, it's designed to deliver fuel supplies to ships and stations out in the black.

As well as all the details provided for each vessel, there are bits of atmospheric fiction and numerous illustrations to set the scene. I'm fond of having a wide variety of ships plying the spaceways in my universe and these will soon be making an appearance.
Categories: Game Theory & Design

Morten.dk: Frontend United copenhagen 2014

Planet Drupal - 15 August 2014 - 3:29am

Welcome back from your summer vacation. Now its time to get out of the sun, and get indoors and geeking out!
Its gonna be the fifth time for Frontend Drupal Badass'es that we gather and discuss & talk Drupal Frontend. We have done this since 2010 (Prague, Berlin, Amsterdam, London) and now its time for the bike loving city of copenhagen to again host a little Drupal Event.

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Categories: Drupal

IXIS: We are 10 today - A look back

Planet Drupal - 15 August 2014 - 2:33am

We are 10 today (ok strictly tomorrow but it's the weekend!)  We're all off to Centre Parcs over the bank holiday weekend to celebrate, and thought it was good time to reflect on some of the highlights and changes over the previous ten years.

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Categories: Drupal

How Control Schemes Standardized Gameplay - by Josh Bycer

Gamasutra.com Blogs - 15 August 2014 - 1:36am
An underrated importance of video games becoming mainstream was the standardization of control design and today's post examines how this came to be with some lessons for new designers.
Categories: Game Theory & Design

WYSIWYG Abbreviation

New Drupal Modules - 15 August 2014 - 12:39am

A simple module to provide ABBR support in CKEditor for the WYSIWYG module.

Adding support for plain CKEDITOR module should be trivial as implementing its plugin hook as well.

Patches welcome!

Categories: Drupal

Drupal 8 and iOS: GSoC 2014 : An example iOS app project status

Planet Drupal - 14 August 2014 - 10:56pm
GSoC 2014 : An example iOS app project status

Hello Drupal Community,

I and my mentor Jeff Linwood ( https://www.drupal.org/u/jefflinwood ) we are very glad to inform you that GSoC 2014 project - an example iOS application for Drupal 8 has been completed.Links to all these projects along with demo video is given below. 

 

DrupalRESTKit : https://github.com/vivekvpandya/DrupalRESTKit

Tips&Tricks AFNetworking : https://github.com/vivekvpandya/TipsAndTricksAFNetworkingDrupal

Tips&Tricks NSURLSessionAPI : https://github.com/vivekvpandya/TipsAndTricksCFNetworkingDrupal

Demo :https://www.youtube.com/watch?v=iny71Kwgn_I

 

As per the requirement we have demonstrated CRUD operation for content entity , login - logout , fetching data from REST export ( for view). Due to file related bug in REST module () we are unable to demonstrate CRUD on file resources. We have used AFNetworking and we have also created same project with NSURLSession API.

 

 We have also created a generic DrupalRESTKit it simplifies developers task for CRUD on content entity, user, and comments. And still we are improving it. Any suggestion and feature requests are welcomed. If  you are an iOS developer then you can participate too. 

 

We have several other ideas in mind like we want to create an iOS app that can control Drupal 8 settings and configuration like putting site on maintenance mode, approving comments , user etc.

Is you face any problem regarding iOS and Drupal 8 communication ( specially REST module ) I would like to help you please mail me at vivekvpandya@gmail.com. If you find my project useful please intimate me. 

 

Tags:
Categories: Drupal

Cartoony Visuals for a Silly 3D Destructive Feline Game - by Chris Chung

Gamasutra.com Blogs - 14 August 2014 - 10:45pm
A few people have asked me how I get the art in Catlateral Damage to look the way it does, so I wanted to give an overview of my workflow using Blender and Unity.
Categories: Game Theory & Design

Metal Toad: Drupal 7 Form API: Using #states with multiple conditionals (AND, OR and XOR)

Planet Drupal - 14 August 2014 - 11:53am

I've been playing with D7 forms lately and have found #states to be somewhat challenging due to lack of documentation on Form API page.
I've poked around a bit and decided to write a blog with my findings in case someone else is in need of this info down the road.
If you are looking for a robust solution for conditional fields, I would suggest looking into conditional fields.

Categories: Drupal

Drupal.com refresh launched

Dries Buytaert - 14 August 2014 - 10:52am
Topic: Drupal

Back in the early days of Drupal, Drupal.com looked like this:

Drupal.com as launched in 2005.

On August 14 2009, I relaunched Drupal.com to replace the oh-so-embarrassing placeholder page. The 2009 re-launch turned Drupal.com into a better spotlight for Drupal. It wasn't hard to beat the white page with a Druplicon logo.

Drupal.com as launched in 2009.

What was a good spotlight five years ago though is no longer a good spotlight today. Five years later, Drupal.com didn't do Drupal justice. It didn't really explain what Drupal is, what you can use Drupal for, and more. Along with sub-optimal content, the site wasn't optimized for mobile use either.

Today, exactly five years later to the day, I'm excited to announce that I relaunched Drupal.com again:

Redesigning Drupal.com to make it more useful and current has been one of my New Year's resolutions for a number of years now. And as of today, I can finally strike that off my list.

The new Drupal.com has become richer in its content; you'll find a bit more information about Drupal to help people understand what Drupal is all about and how to get started with Drupal. On a desktop, on a tablet, on a phone, the site has become much easier to navigate and read.

I believe the new Drupal.com is a much better, more relevant showcase for Drupal. The goal is to update the site more regularly and to keep adding to it. My next step is to add more use cases and to include short demo videos of both the Drupal backend as well as the showcases. Drupal.com will become an increasingly helpful resource and starting point for people who are evaluating Drupal.

The changes are not limited to content and look; Drupal.com also has a new engine as the site was upgraded from Drupal 6 to Drupal 8 alpha (don't try this at home). We're using Drupal 8 to push the boundaries of site building and responsive design and to uncover bugs and usability issues with Drupal 8. Because we're using an alpha version of Drupal 8, things might not function perfectly yet. We’d still love to hear feedback from designers and front end developers on how it’s working.

Categories: Drupal

Dries Buytaert: Drupal.com refresh launched

Planet Drupal - 14 August 2014 - 10:52am
Topic: Drupal

Back in the early days of Drupal, Drupal.com looked like this:

Drupal.com as launched in 2005.

On August 14 2009, I relaunched Drupal.com to replace the oh-so-embarrassing placeholder page. The 2009 re-launch turned Drupal.com into a better spotlight for Drupal. It wasn't hard to beat the white page with a Druplicon logo.

Drupal.com as launched in 2009.

What was a good spotlight five years ago though is no longer a good spotlight today. Five years later, Drupal.com didn't do Drupal justice. It didn't really explain what Drupal is, what you can use Drupal for, and more. Along with sub-optimal content, the site wasn't optimized for mobile use either.

Today, exactly five years later to the day, I'm excited to announce that I relaunched Drupal.com again:

Redesigning Drupal.com to make it more useful and current has been one of my New Year's resolutions for a number of years now. And as of today, I can finally strike that off my list.

The new Drupal.com has become richer in its content; you'll find a bit more information about Drupal to help people understand what Drupal is all about and how to get started with Drupal. On a desktop, on a tablet, on a phone, the site has become much easier to navigate and read.

I believe the new Drupal.com is a much better, more relevant showcase for Drupal. The goal is to update the site more regularly and to keep adding to it. My next step is to add more use cases and to include short demo videos of both the Drupal backend as well as the showcases. Drupal.com will become an increasingly helpful resource and starting point for people who are evaluating Drupal.

The changes are not limited to content and look; Drupal.com also has a new engine as the site was upgraded from Drupal 6 to Drupal 8 alpha (don't try this at home). We're using Drupal 8 to push the boundaries of site building and responsive design and to uncover bugs and usability issues with Drupal 8. Because we're using an alpha version of Drupal 8, things might not function perfectly yet. We’d still love to hear feedback from designers and front end developers on how it’s working.

Categories: Drupal

Gamasutra's top stories from GDC Europe 2014

Social/Online Games - Gamasutra - 14 August 2014 - 9:21am

We've compiled a list of our most popular GDC Europe stories this week, which should give you an easy way to catch up on some of the most interesting learnings to come out of the conference. ...

Categories: Game Theory & Design
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