Prescription-Based Video Games for Therapy, Learning, and Development - by Andrew Heikkila Blogs - 15 August 2017 - 7:18am
Akili and the University of San Francisco’s Neuroscape lab are creating a mobile game called Project: EVO. It is potentially the first prescription-based video game, designed to help treat children with ADHD.
Categories: Game Theory & Design

7 MMO Quest Types and How to Use Them - by Jerrod Bacon Blogs - 15 August 2017 - 7:18am
This article was originally posted on Black Shell Media's blog and discusses the 7 types of MMO Quests and how to implement them in your own games.
Categories: Game Theory & Design

Fun Explained: Fundamental Human Needs - by Anton Temba Blogs - 15 August 2017 - 7:18am
Theres is a lot of confusion surrounding the word "Fun". This article aims to answer the questions about what it is, what it means and how to make it useful.
Categories: Game Theory & Design

PRACTICAL GUIDE ON FIRST PERSON LEVEL DESIGN - by Niels Tiercelin Blogs - 15 August 2017 - 7:17am
A guide to help you design better first person levels. "Where to start?" And different notions used in level design explained with practical examples from Mirror's Edge & Bad Company 2.
Categories: Game Theory & Design

InternetDevels: The Entity Browser module in Drupal 8: mission and configuration

Planet Drupal - 15 August 2017 - 7:01am

Creating unique content is a direct way both to Google’s and your customers’ hearts, and Drupal 8 is making the road much smoother and the journey more enjoyable! Creating interactive HTML5 content and content modelling in Drupal 8 are just a couple of examples we’ve already described.

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Categories: Drupal

Mierce Miniatures Posts August Releases

Tabletop Gaming News - 15 August 2017 - 7:00am
We’re halfway through August, the most gaming of months. Seems like a pretty good time to have your latest releases available. And that’s just what Mierce Miniatures has. You can go pick up their latest Darklands offerings over in their webshop. From them to you: We’re keeping up the release frequency with another thirteen of […]
Categories: Game Theory & Design

Smarter robot vacuum cleaners for automated office cleaning

Virtual Reality - Science Daily - 15 August 2017 - 6:58am
Can you really use Outlook to make sure your office floor gets vacuumed? Absolutely! Engineers are developing an intelligent cleaning concept for smart offices. A robot vacuum cleaner automatically takes care of upcoming cleaning jobs that have been scheduled in Outlook.
Categories: Virtual Reality

Exploring Motivation: Why People Play Games for Years - by Drew Levin Blogs - 15 August 2017 - 6:50am
Retention is the most important metric for a free-to-play mobile game’s long-term business outlook. This post will highlight some game systems in Kongregate’s mobile publishing portfolio that successfully drive long-term player retention.
Categories: Game Theory & Design

The dungeoneering algorithm and the puzzle it presents to game design - by Mark-James Byron Blogs - 15 August 2017 - 6:50am
The dungeoneering algorithm is the algorithm a player uses to make a decision when they come to a fork in the road. Making the wrong decision can cause a player to feel frustration if they think they have wasted their time.
Categories: Game Theory & Design

Mayhem Above - The do's and don'ts of a solo dev. - by Eder Beldad Blogs - 15 August 2017 - 6:50am
What are the do's and don'ts when developing a game from scratch by yourself? These are my experiences with the game Mayhem Above, what I did wrong and what I did less wrong.
Categories: Game Theory & Design

Shades of Vengeance releases Era: The Consortium Expansions

Tabletop Gaming News - 15 August 2017 - 6:30am
Shades of Vengeance’s last Kickstarter campaign was to create a bunch of expansions for Era: The Consortium. It was successful and the game got quite a huge boost in terms of material. Well, those products are now starting to be made available to a general audience. That’s in preparation for Shades’ upcoming Kickstarter this October […]
Categories: Game Theory & Design

Modiphius Posts Gen Con Plans

Tabletop Gaming News - 15 August 2017 - 6:00am
I’m here in Indy, ready for Gen Con. Ok, so not quite actually ready for Gen Con yet. But I’m closer to ready than I was yesterday and the day before. Anyway, other companies are also filtering in and about to get things set up. That includes Modiphius, who has posted their Gen Con plans. […]
Categories: Game Theory & Design

IDW Games Posts Gen Con Preview

Tabletop Gaming News - 15 August 2017 - 5:30am
One of the companies that ends up with a lot of really cool licenses for games is IDW. They’ve got several rather popular IPs that they’re working on games for and they’ll have them here at Gen Con this week for you to check out. There’s sci-fi. There’s fantasy. There’s card games, board games, dice […]
Categories: Game Theory & Design

REST Absolute URLs

New Drupal Modules - 15 August 2017 - 5:29am

REST Absolute URLs is a tiny module which replaces relative file / image URLs with absolute URLs in the content fields when they are exposed to any Headless D8 successor (like JSON API or any other).

Categories: Drupal

Drupal Modules: The One Percent: Drupal Modules: The One Percent — Pagerer (video tutorial)

Planet Drupal - 15 August 2017 - 5:23am
Drupal Modules: The One Percent — Pagerer (video tutorial) NonProfit Tue, 08/15/2017 - 07:23 Episode 31

Here is where we bring awareness to Drupal modules running on less than 1% of reporting sites. Today we'll consider Pagerer, a module which offers many options when customizing your pagers.

Categories: Drupal

Views Zurb Foundation

New Drupal Modules - 15 August 2017 - 5:23am

The Views Zurb Foundation module adds styles to Views to output the results of a view
as Zurb Foundation 6 Block Grid (see Zurb Foundation Block Grid). This module is based on Views Bootstrap and altered for Zurb Foundation.

Categories: Drupal

Fantasy Flight Games Previews Scorpion Clan For Legend of the Five Rings

Tabletop Gaming News - 15 August 2017 - 5:00am
Mere days away, attendees here at Gen Con will be able to get their hands on the new version of Legend of the Five Rings from Fantasy Flight Games. But there’s still previews to be had. In this case, it’s the Scorpion Clan. Makes me want to watch Five Deadly Venoms. From the preview: The […]
Categories: Game Theory & Design

Views Format HMS

New Drupal Modules - 15 August 2017 - 3:11am

Drupal views_format.hms.module README.txt

Module adds an extra option for formatting of integer fields in views output without requiring custom templates

Categories: Drupal

Colorfield: Payment and Mollie on Drupal 8

Planet Drupal - 15 August 2017 - 1:22am
Payment and Mollie on Drupal 8 christophe Tue, 15/08/2017 - 10:22 Mollie provides a facade for several payment methods (credit card, debit card, Paypal, Sepa, Bitcoin, ...) with various languages and frameworks support. In some cases, you could decide to use the Payment module instead of the full Commerce distribution. This tutorial describes how to create a product as a node and process payment with Mollie, only via configuration. A possible use case can be an existing Drupal 8 site that just needs to enable a few products (like membership, ...).
Categories: Drupal

Commerce postcode delivery

New Drupal Modules - 15 August 2017 - 1:13am

Delivery charges based on postal code, time-for-delivery (2 hour, 4 hour, or 24 hour), or any other use case. The module can be extended by developers to suit their specific use case.

Go to the Commerce shipping add method page, add the shipping method provided herewith, and upload a CSV file (format mentioned in the help section). That's it, you're all set.

Categories: Drupal


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