Newsfeeds

Downside of Indian Game Developers and Surfacing up! - by Vijay Srinivasan

Gamasutra.com Blogs - 26 May 2017 - 6:54am
Indian games industry is abundant with talent but not without the shortcomings. A quick look into the downside of the Indian games Industry from my perspective and potential solutions to improve upon the issues to reach the next level.
Categories: Game Theory & Design

How to make a Virtual Reality Film - Beginners Guide. - by daniel dilallo

Gamasutra.com Blogs - 26 May 2017 - 6:54am
Big companies are finding out quickly making a VR film is tough. So how can us little guys do it if the big boys are struggling? Well, I'm here to help you with that, right now you can compete with the big boys and get your film out there.
Categories: Game Theory & Design

Napoleon Saga: Waterloo Up On Kickstarter

Tabletop Gaming News - 26 May 2017 - 6:00am
You demanded it, and we’re here to deliver (actually, it’d been in the queue already for posting). Napoleon Saga: Waterloo, a new historical board game, is up on Kickstarter. Play out one of the most important battles in Western Civilization and see if maybe this time the French will win. If they don’t, I suggest […]
Categories: Game Theory & Design

Review And Giveaway — Mortzengersturm,The Mad Manticore Of The Prismatic Peak

Gnome Stew - 26 May 2017 - 2:42am

So you’ve read that title, you’ve seen the sixties-riffic art, and you’re curious about what exactly this thing is. That was how The Hydra Cooperative hooked me when they sent us a request to do a review of their 5e adventure Mortzengersturm,The Mad Manticore Of The Prismatic Peak. I’m going to pick apart this quirky adventure for you here, but if you’re interested in seeing it yourself, go leave a comment on the post and we’ll automatically enter you into the random draw to receive a physical copy of the 32 page adventure!

What Is It?

One look at the cover for this 5e adventure and you can tell it’s not your standard D&D dungeon crawl. The tagline of “THE CHALLENGE – SURVIVE THE MAGIC MANSION OF A MAD MANTICORE WIZARD!” and the 60s cartoon style art are super-evocative of the whimsy and tone that you’ll find throughout the book. Everything in this adventure calls back to the pink panther, Dr. Seuss, Rocky and Bullwinkle, and Rankin-Bass animated specials of the sixties and seventies. While this wouldn’t easily fit into a more serious or grim adventure, the adventure’s dedication to the style and tone will make it an incredibly fun aside or one-shot. In a less serious game, you’ll find this a great fit. Geared at a party of 5-6 characters at 4th level, this module might work well with a younger audience with a little tweaking or leniency on the Game Master’s part, and the cartoony style will fit in well with children. That all being said, the adventure is in the OSR styling and more about the nostalgia than made to entertain kids.

Writing and Content

The focus of the adventure is that the party must go to Mortzengerstrum’s lair atop the Prismatic Peak and acquire the Whim Wham stone. A section at the beginning explains various hooks and reasons you can use, and gives some background on the Mad Wizard who turned himself into a Manticore through the use of restricted Wild Magic. The Prismatic Peak is a crystal mountain atop a plateau, perfect for Mortzengersturm to set up his lair and continue his experiments in changing and manipulating the forms of things. The adventure is laid out in terms of various challenges and interesting sites, but is in no way a forced Dungeon Crawl. It is suggested at the beginning that the party peacefully find their way inside so that Mortzengerstrum can give them a tour.

Many opportunities are given throughout the adventure for the party to gather information from the many inhabitants (trapped imps, goblins being birthed out of some kind of slime machine, a dwarf polymorphed into a horse, and Thedabara a vampire companion to Mortzengersturm). There are many strange and mixed up creatures here as well. The adventure also has a “board game” component which can be used or ignored, but works as a good “tour” of the peak and the many oddities found there. The layout is very old school reminiscent, utilizing compressed stat blocks and margins to provide a main description with stats and info to the sides. It makes it very useful for snagging what you need quickly.

I heavily appreciate the many puns and references that the writing takes, things like the Gruebird or Miszm Throppe. 8 very interesting and whimsical pregen character cards are included with the adventure, which makes it easy for quick one-shot play.

Art and Design

Okay, I’m a sucker for good and and interesting design, and this has that in spades. The style and look are appealing to me since I watched many cartoons in this style growing up. The look and feel is well done and the art is of incredibly high quality. Interesting maps and visuals provide interesting ways to convey information. There is a lot of art that is going to be useful in conveying the proper tone to the players. In terms of that, the PDF version of the book will be useful to extract or selectively convey art elements.

The design and layout are in line with the theme, and the 32 pages of the physical adventure are fit into a comic book style presentation. That in itself only adds to the uniqueness of the adventure. The 32 page physical version doesn’t contain some of the appendices and extras of the 38 page PDF, but it’s beautiful and quirky and fun. The comic book size is PERFECT for the size of the adventure and it is making me consider printing adventures as comic books from here on out.

 

Final Thoughts and Giveaway

Mortzengersturm,The Mad Manticore Of The Prismatic Peak ($7.99 on RPG NOW) is an incredibly fun and whimsical adventure! It is great as an aside adventure in a regular campaign or as the start of a game that emphasizes humor over grittiness. The style and design are superb and really evoke the feel of whimsy alongside the OSR elements of the module. The writing and setup are solid and allow easy use of the adventure as is or the ability to easily pick it apart and rework it. I’ll be running this as a one-shot in some form soon, and I’m looking forward to Hydra Cooperative’s future adventures in The land of Azurth.

We procured an extra copy to use as a giveaway for Gnome Stew readers! As always, every member of our Patreon is automatically entered in the giveaway, but you can enter to receive a free physical copy of the adventure by leaving a comment here. Tell us what you think about this style of adventure, tell us if you’ve played it, or just tell us you love us and we’ll enter you in the drawing! Comment before 06/02/2017 when we will close off the contest.

Categories: Game Theory & Design

InternetDevels: Passwords and Drupal: some useful hints and cool modules

Planet Drupal - 26 May 2017 - 2:31am

As you may remember from the fairy-tales, knowing the secret words helps you to move even the mountains and open treasure caves. The words “Open, Sesame” from "Ali Baba and the Forty Thieves” work somewhat similarly to modern website passwords. However, making passwords work perfectly is a complex art, and it is one of the touchstones of Drupal website security.

Read more
Categories: Drupal

Updates list

New Drupal Modules - 26 May 2017 - 12:32am

This module helps in generating a excel sheet of the modules who has an outstanding update available.

Categories: Drupal

Third & Grove: Creating a Custom Context Reaction in Drupal 7

Planet Drupal - 25 May 2017 - 11:30pm
Creating a Custom Context Reaction in Drupal 7 curtis Fri, 05/26/2017 - 02:30
Categories: Drupal

Bundle Copy Profile2

New Drupal Modules - 25 May 2017 - 10:37pm

Bundle Copy Profile2 allows you to easily import and export Profile2 types and fields.

You can find the import/export links at: admin/structure/profile

Dependencies
Categories: Drupal

ADCI Solutions: Manage your Drupal 8 site configurations

Planet Drupal - 25 May 2017 - 10:04pm

Deployment and configuration management in Drupal 7: what do these words make you feel? Probably a lot of pain. Drupal 7 stores all configurations in database together with content.

But what does a good guy Drupal 8 do? Right you are: it provides a completely different way of managing configurations. It is based on the idea that almost all configurations can be stored in files rather than in a database. It allows developers to move settings between development and live sites easily.

In this article we’re going to develop a basic workflow which will help to keep your configurations synchronized between environments.

 

Discover what a Configuration management in Drupal 8 is.

 

Categories: Drupal

Bandai Namco helps form new HTML5 game company: BXD

Social/Online Games - Gamasutra - 25 May 2017 - 4:48pm

What's interesting about BXD is that it's ostensibly dedicated to producing free-to-play HTML5 browser games based on Bandai Namco properties, including R.B.I. Baseball and Dragonball Z. ...

Categories: Game Theory & Design

Horror Boards Horror Game System Up On Kickstarter

Tabletop Gaming News - 25 May 2017 - 3:00pm
What love “What if…?” scenarios and to see match-ups between our favorite characters. Who would win in some sort of mythical fight between two icons? Horror Boards lets you live out some of those fantasies by pitting different horror movie characters against one-another in a no-holds-barred duel to the death (or further, in some of […]
Categories: Game Theory & Design

Pinball Showdown To Be Released At Origins

Tabletop Gaming News - 25 May 2017 - 2:00pm
Normally, we hear about Kickstarter campaigns being pushed back from the posted release date. Things happen, and even when seemingly everything is taken into account, a release date may be missed. Shoot Again Games is, technically speaking, not releasing Pinball Showdown when they originally expected. But, in this case, that’s a good thing. They were […]
Categories: Game Theory & Design

Penny Arcade aims to up its global presence with 'Powered by PAX' events

Social/Online Games - Gamasutra - 25 May 2017 - 1:21pm

Penny Arcade and its partner ReedPop are kicking off a new 'Powered by PAX' program aimed at creating more worldwide PAX-like events through partnerships with local organizers. ...

Categories: Game Theory & Design

Rick and Morty Munchkin Coming Soon

Tabletop Gaming News - 25 May 2017 - 1:00pm
Let’s get schwifty! A new Rick and Morty game is coming out soon from USAopoly’s partnership with Steve Jackson Games. This time around, it’s a game that, I’m sure, you’ve played at some point in time: Munchkin! From the announcement: Gear up for a load of new adventures with your favorite dysfunctional super genius and […]
Categories: Game Theory & Design

Warlord Games Previews Nurk 27 Exclusive Figure for Beyond the Gates of Antares

Tabletop Gaming News - 25 May 2017 - 12:00pm
Whenever Warlord Games comes out with a new book, they have a pre-order for it. And whenever they have their pre-order going, those that get the book directly from them will get an exclusive figure to go along with it. In the case of the upcoming Beyond the Gates of Antares book, Chryseis Shard, that […]
Categories: Game Theory & Design

'Drastically' higher resolution to your TV and smartphone

Virtual Reality - Science Daily - 25 May 2017 - 11:58am
By developing a way to tune the color of individual pixels, researchers have eliminated the need for subpixels -- allowing a greater density of pixels and much higher resolution for video displays.
Categories: Virtual Reality

Cache flusher

New Drupal Modules - 25 May 2017 - 11:52am

The cacheflusher module adds a link to the navigation toolbar that allows users to clear drupal's cache. The module provides a permission, that can be given to user roles, to allow only certain users to have access to the cacheflusher.

Once cacheflusher has cleared drupal's cache, the module takes you back to the page that the user was on when the cacheflusher button was pressed.

Categories: Drupal

Twitch and Bandai Namco partner up to create Tekken 7 eSports league

Social/Online Games - Gamasutra - 25 May 2017 - 11:03am

Bandai Namco and Twitch are teaming up in hopes of elevating the eSports scene for fighting games and the pair have created a Tekken-driven eSports league to accomplish that feat. ...

Categories: Game Theory & Design

Thursday Terrain Corner

Tabletop Gaming News - 25 May 2017 - 11:00am
We’re making our way there, everyone. A 3-day weekend is nearly upon us. Have you gotten your plans set yet? I’m… still feeling mine out a bit. We’ll see how it goes. But I do hope to get in at least one game of Guild Ball tonight after work. I’m going to finally get to […]
Categories: Game Theory & Design

Eventbrite Attendees Block

New Drupal Modules - 25 May 2017 - 10:47am

A simple module that adds a new block to the system for showing a list of attendees to an Eventbrite event.

Categories: Drupal

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