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Password Separate Form

New Drupal Modules - 29 July 2014 - 11:20pm

A request that I got from multiple clients is to have a separate password change form. Current Password mechanism is on User account page and a little bit confusing.

Categories: Drupal

These girls are ready to shape the future of game development

Social/Online Games - Gamasutra - 29 July 2014 - 1:56pm

With help from sponsors and the expertise of Tim Schafer, Kellee Santiago and Tracy Fullerton, the Girls Make Games program has launched to resounding success, helping young girls learn game-making. ...

Categories: Game Theory & Design

Drupal Association News: Announcing Our Newest Staff Members

Planet Drupal - 29 July 2014 - 1:49pm

We’re thrilled to announce the addition of four new staff members to the Drupal Association team. Please help us give a warm welcome to Oliver Davies, Archie Brentano, Phillip Bulebar, and Ryan Aslett!

Oliver (opdavies) started with the Drupal Association in May of this year as a Drupal.org Developer. He has been active in the Drupal community for several years, has contributed numerous patches and modules, and prior to working with the Drupal Association, he contributed to the accessibility of the project. Since joining several months ago, Oliver has already made tremendous contributions to the Association and has seized the opportunity to give back to the community in any way he can.

Archie Brentano (isntall) is the Association’s new DevOps Engineer. Previously, Archie worked as a Multnomah County System Administrator, focusing on enterprise Drupal sites on Amazon Web Services infrastructure. Archie will be concentrating on the infrastructure side of Drupal.org, and has joined the organization because he was impressed by the Drupal community and saw a perfect opportunity to learn more about Drupal and become better involved.

Phillip Bulebar (pbulebar) comes to the Drupal Association with a long and successful track record in marketing and web content management. As the Association’s new Content Manager, Phillip will be creating and optimizing content on Drupal.org to help ensure it meets the needs of visitors. Prior to joining the Association, Phillip held management roles for companies including Nike, Nautilus and other specialty retailers, with much of his focus on creating, delivering, analyzing and optimizing digital content.

Ryan Aslett (mixologic) is joining the Drupal Association as the organization’s first QA Engineer. Previously, Ryan worked as a freelance full stack Drupal developer in the Portland, Oregon area; he has a wide variety of experience in everything from working with Perl to engineering composting toilets in Ecuador and Colombia. At the Association, Ryan will be improving BDD tests for Drupal.org websites, and we’re thrilled to welcome him on board.

Please help us give a warm welcome to our four newest staff members. We’re thrilled to have them on board and know they’ll do great things for the Drupal community.

Categories: Drupal

Drupal Easy: Drupal Web Developer Career Series Post 4: View from the Summit

Planet Drupal - 29 July 2014 - 11:46am

This is final installment of our four-part blog post series that encapsulates the advice, tips and must-do elements of career building in the Drupal Community from the panel of experts collected for DrupalEasy’s DrupalCon Austin session; Drupal Career Trailhead; Embark on a Path to Success. It will be listed with other career resources for reference at the DrupalEasy Academy Career Center.

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Categories: Drupal

Drupal Easy: DrupalEasy Podcast 136: Wolves (Jason Smith - Weather.com)

Planet Drupal - 29 July 2014 - 11:29am
Download Podcast 136

Jason Smith (Silcon.Valet), Solutions Architect for Mediacurrent, joins Mike, and Ryan to talk about one of the highest-trafficked sites in the world re-launching on Drupal: weather.com. Other topics discussed include the Acquia CEO’s recent Reddit AMA, sprint nutrition, and Damien McKenna.

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Categories: Drupal

Midwestern Mac, LLC: Moving on to Acquia

Planet Drupal - 29 July 2014 - 11:22am

I wanted to post this here, since this is more of my sounding board for the Drupal community, but the details are on my personal blog: starting October 6, I will be working for Acquia as a Technical Architect in their Professional Services group!

What does this mean for this site/blog, Hosted Apache Solr, and Server Check.in? Not much, actually—they will continue on, likely at the same pace of development they've been for the past year or so (I'll work on them when I get an odd hour or two...). I am still working on completing Ansible for DevOps, and will actually be accelerating my writing schedule prior to starting the new job, since I'll have a little wedge of free time (a.k.a. unemployment!) between Mercy (my current full-time employer) and Acquia.

Categories: Drupal

Virtuix Omni: Future or fad? - by Shauni Hyslop

Gamasutra.com Blogs - 29 July 2014 - 9:57am
A frank look at the Virtuix Omni from the perspective of a consumer.
Categories: Game Theory & Design

Blink Reaction: An Introduction to Google Tag Manager

Planet Drupal - 29 July 2014 - 9:02am

When Google Tag Manager and Drupal work together, great things can happen. Both from a web developer's perspective and from a marketer's perspective. We'll take a look at how it all comes together.

Categories: Drupal

Thulian Echoes

New RPG Product Reviews - 29 July 2014 - 8:55am
Publisher: Lamentations of the Flame Princess
Rating: 5
Wouldn't it be easy if you knew what was in a dungeon before you went there? Knew all about the tricks and traps that awaited you... (and I don't mean by sneaking a look at the GM's notes or reading the module he intends to use!).

That's what this adventure sets out to offer, sort of. Naturally it doesn't work out quite as easy as you might think.

The whole thing begins when the party finds a journal of long-lost adventures... and get to act it out with a bunch of pre-gen characters before they actually go there as their regular characters. Will knowing their way around this admitted death-trap of a party-munching dungeon help them any?

A bunch of pre-generated characters and NPCs are provided, then it's on with the adventure, take 1, somewhen in the distant past. Things done in the past influence the now, which is modelled by the use of keywords that are set (like flags in computer code) as a result of certain actions or inactions during the fictional visit, the one being played through to simulate reading the book. Well, nobody goes role-playing to read books, they want to, well, role-play.

For each location, there are two descriptions. The first is how it initially appears, the second is how it appears now, when the real party go there themselves.

There's a large map which manages to give a 3D rendition of the dungeon layout on a single sheet. There's a lot of weird stuff there and part of the deadliness stems from the fact that things are so odd - there just is no logical way to deal with them all. At least, not the first time around. Whether the party will do any better the second time, when they come as themselves... well, I suppose it's possible. If you want something truly weird in your world, this might just be what you are looking for!
Categories: Game Theory & Design

The Art of Feeding Time, Part 5 - by Radek Koncewicz

Gamasutra.com Blogs - 29 July 2014 - 8:40am
In which we talk mascots and learn that it's not OK to steal from old ladies... but it's cool to steal from slightly younger gentlemen?
Categories: Game Theory & Design

Ken Rickard: DrupalCamp Colorado

Planet Drupal - 29 July 2014 - 8:16am

I'll be heading out to Denver to give a Sunday keynote at DrupalCamp Colorado.

The theme of the event is "Enterprise Drupal," so we'll be diving in to what that phrase actually means for development firms.

If you're in Denver, please come on down and say hello.

Categories: Drupal

Harmony Print

New Drupal Modules - 29 July 2014 - 7:27am

Basic integration with the Print module to provide printer friendly pages for threads and posts.

Categories: Drupal

Views String Select

New Drupal Modules - 29 July 2014 - 6:45am

This module provides views exposed filter for selecting a string from the list with selectable widget type (selector or radio buttons).

If you set "Variants of the string value" option to
"A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z"
and set "Method of variant list limiting" option to "Hide variant",
the filter widget will appear which shows only letters which are relevant (this means selecting a letter in the filter will produce nonempty result without setting other exposed filters).

Categories: Drupal

Drupalize.Me: Guided Help Tours in Drupal 8 (sort of)

Planet Drupal - 29 July 2014 - 6:30am
One of the neat new things in Drupal 8 is something called the Tour module. It is built on the Joyride jQuery plugin, which provides a clickable tour of HTML elements on your website. It gives you a way to walk a new user through your site or a particular interface with text instructions and next buttons. If you're not sure what this all means or looks like, have a look at the video below to see it in action in Drupal 8.   I was drawn to investigating the Tour module because I love ways of helping people through documentation. The Drupal core help system is an old system, and there have been many discussions and attempts to update it in the past. Tour certainly doesn't replace the help pages at this point, but it is an interesting new tool. So what exactly is going on with it in Drupal 8? Will we have a fancy new tours all over a default installation? Well, no. As it stands right now, there is only one tour in Drupal 8, which is for the Views building interface. It was submitted as a proof of concept with the Views module in core. So what's the deal?  
Categories: Drupal

HOPA/adventure game art: How to set the right object scale - by Junxue Li

Gamasutra.com Blogs - 29 July 2014 - 3:59am
A tip about how to quickly set the correct size for all the objects in a 3D scene. I think this tip is not only useful to artists who work for HOPA/adventure games, but also to guys who handle 3D scenes for all kinds of purpose.
Categories: Game Theory & Design

From DK1 to DK2: What to expect - by Sergio Hidalgo

Gamasutra.com Blogs - 29 July 2014 - 3:57am
With the brand new Oculus Rift DK2 now getting in the hands of developers, it's useful to know what are the main changes you can expect to see coming from the old devkit.
Categories: Game Theory & Design

Invite FBOAuth

New Drupal Modules - 29 July 2014 - 3:39am

Invite fboauth integrates the Invite with the FBOAuth module and allows users to login via Facebook by invitation.

Categories: Drupal

My iOS Indie-Game Numbers - by Chad Etzel

Gamasutra.com Blogs - 29 July 2014 - 1:51am
In the last year I wrote and published 3 iOS indie-games. While everyone dreams of striking gold in the App Store, it wasn't the case for me. In this post I share hard download and sales numbers in the hope of shedding some light on the current market.
Categories: Game Theory & Design
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