Newsfeeds

Jeff Geerling's Blog: Soup to Nuts: Using Drupal VM to build local and prod

Planet Drupal - 25 March 2017 - 8:06pm

In preparing for my session Developing for Drupal 8 with Drupal VM at MidCamp later this month, I wanted to build out an example of a canonical "this is the way I'd do it" Drupal 8 site using nothing but Drupal VM and Composer. And I wanted to build both my local development environment and a production environment on DigitalOcean, all using the Ansible automation playbooks built into Drupal VM.

I also wanted to brush up Drupal VM's production environment management capabilities, so I made a few more tweaks to Drupal VM and the main Ansible role that powers the Drupal deployment and installation, and released Drupal VM 4.4 with some great production environment improvements!

Categories: Drupal

Last Call Media: What if you wanted to move faster?

Planet Drupal - 25 March 2017 - 10:00am
What if you wanted to move faster? Rob Sat, 03/25/2017 - 13:00 Continuous Integration & Delivery: Resources
Categories: Drupal

Drupal core announcements: What do you change about the Admin menu for your clients? We need to know.

Planet Drupal - 25 March 2017 - 8:55am

A number of issues indicate that Drupal's core IA could be better, and solutions proposed range from isolated fixes to totally restructuring the admin menu.

At the same time, it is pretty standard that clients need customizations to the default Admin menu structure. It seems a lot of us might be doing the same thing, over-and-over.
To find sustainable solutions, we need your real world experiences.

Do you build Drupal 8 sites for clients?
Do you ever change the admin interface by adding or removing items? Do you replace it?
Are there certain modifications you make to almost all projects?

If so, please tell us your examples and experiences at https://drupal.org/node/2863330

Categories: Drupal

Registration types

New Drupal Modules - 25 March 2017 - 6:40am
Categories: Drupal

Better Register

New Drupal Modules - 25 March 2017 - 3:09am

Better registration and login processes:

Categories: Drupal

API Source

New Drupal Modules - 25 March 2017 - 2:51am

Adds source display to class members in the API module.

Edit: For now, this requires a patch to Views Megarow which is posted here https://www.drupal.org/node/1802416 but which should be committed soon.

Categories: Drupal

Conversational Forms

New Drupal Modules - 25 March 2017 - 1:05am

Integration with Space10's Conversational Forms JS library.

This plug and play module converts a traditional webform into conversational interfaces. Every field can be individually configured for questions, errors and validations.

More reading

This module is functional but not complete.

Categories: Drupal

Exilium Sci-Fi RPG Up On Kickstarter

Tabletop Gaming News - 24 March 2017 - 3:00pm
In a distant future in a faraway solar system, you go about your everyday life. But something just doesn’t… feel… right. You’re sometimes hit by a sense that you don’t really belong there. Like you had another life that you’ve seemingly forgotten. Then, one day, you realize that you know some others who share that […]
Categories: Game Theory & Design

Acquia Developer Center Blog: United by Contribution — Two Takes on Open Source

Planet Drupal - 24 March 2017 - 2:14pm

A couple of Drupalists meet WordCamp London 2017 - WordCamp London 2017 was my very first WordPress community event; my first time up close with a community rumoured to have a very different focus and feeling than the Drupal community I know and love. But contribution, the one theme unifying us across all open source software communities, brought us all together.

Tags: acquia drupal planetwordpresslondoncommunitycontribution
Categories: Drupal

Calliope Games Launches Dicey Peaks Kickstarter

Tabletop Gaming News - 24 March 2017 - 2:00pm
Why do you climb the mountain? Because it’s there. Just, y’know, what out for yetis as you’re climbing. You don’t think there’s yetis? Should I remind you that the mountain you’re about to climb is called Yeti Mountain? There’s yetis, alright! And you should watch out for them (as well as other dangers of climbing […]
Categories: Game Theory & Design

March Releases Available For Dark Age

Tabletop Gaming News - 24 March 2017 - 1:42pm
Many, many, many times I have said it’s great for a game to have two-player starter sets. With one purchase, you can get yourself everything you need to get going right away with a game (except for maybe needing some glue). Well, with the latest releases for Dark Age, they, too, now have a 2-player […]
Categories: Game Theory & Design

Video: How Pokemon Go was designed to be playable in public

Social/Online Games - Gamasutra - 24 March 2017 - 1:22pm

At GDC 2017, Niantic's Dennis Hwang hopped onstage to showcase how Pokemon Go was designed to be intuitive and safe to play in public -- and what other devs can learn from the process. ...

Categories: Game Theory & Design

Warlord Games Posts Beyond the Gates of Antares Army List PDFs Online

Tabletop Gaming News - 24 March 2017 - 1:00pm
I have, on multiple occasions, said how much I love when companies post their rules and stats for their games online. Well, Warlord Games has decided to post up the army lists for the various forces in Beyond the Gates of Antares on their website as free .pdf downloads. This will also allow them to […]
Categories: Game Theory & Design

New Guild Ball Releases Available From Steamforged Games

Tabletop Gaming News - 24 March 2017 - 12:00pm
Guild Ball is getting a trio of new players hitting the pitch today. You’ve got a giant robot, a girl with alchemical gas-jets attached to her wrists, and an old sea hag. Just goes to show that the various Guilds are rather inclusive. If you’re able to help out on the pitch, there’s a place […]
Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 24 March 2017 - 11:00am
Hey kids. We have made it. It’s Friday at last. This certainly has been an eventful week. It’s also gone by quickly, at least for me. I hope everyone at Adepticon is having a good time. If you’re not there, I still hope you have a weekend of gaming planned. And if you’re going to […]
Categories: Game Theory & Design

Rules Message Conditions

New Drupal Modules - 24 March 2017 - 10:59am

Adds additional Rules conditions for the Message module.

New conditions:
  • Is rendered text of two messages equal. (Accommodates text delta)
Categories: Drupal

DC Deck-Building Game Crossover Pack 5: The Rogues Now Available

Tabletop Gaming News - 24 March 2017 - 10:00am
Villains aren’t really known for doing team-ups. Most of the time, they tend to work on their own. But sometimes they realize that they, alone, won’t be able to finish their goals like they want. In such times, tenuous alliances have been formed. You get to do just that same thing in The Rogues, the […]
Categories: Game Theory & Design

WizKids Announces Tower of London Board Game

Tabletop Gaming News - 24 March 2017 - 9:00am
What? You need a Beefeater? I’ll eat all the beef you’ve got! *omnomnomnom* … What do you mean, “it might be poisoned”!?! WizKids has announced a new board game called Tower of London. Players are looking to control areas of this legendary building, moving their Beefeaters around to different rooms. They are also looking to […]
Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

Tabletop Gaming News - 24 March 2017 - 7:00am
While temperatures are starting to rise here in the Northern Hemisphere, the idea of taking a nice vacation somewhere out in the Pacific still seems like a nice idea. I’ve never been surfing, but I’ve always meant to learn (yes, a surfing polar bear. It could happen). Needless to say, during WWII, the Pacific wasn’t […]
Categories: Game Theory & Design

New Blood Bowl, 40k Kits Available to Order From Forge World

Tabletop Gaming News - 24 March 2017 - 7:00am
One expects to see tanks out on the battlefield when playing a game of 40k. There’s all manner of them around. And normally you might not expect to see one when playing Blood Bowl. Well, if you’re playing for or against a Dwarven team, that might not be the case. And this week, Forge World […]
Categories: Game Theory & Design

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