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Superseeds: Who\'s Candlekeep?

14 August 2018 - 12:00am
A look at a supernatural villain.
Categories: Game Theory & Design

Fuzzy Thinking: Elven Birthdays

13 August 2018 - 12:00am
Fuzzy elves.
Categories: Game Theory & Design

Character Class: Multi-Classing: Problem Players

7 August 2018 - 12:00am
When other players ruin your fun.
Categories: Game Theory & Design

Fuzzy Thinking: Gamers Gone Wild!

6 August 2018 - 12:00am
Fuzzy campaign wreckers.
Categories: Game Theory & Design

Rockets Away!: Equipment

1 August 2018 - 12:00am
Adapting SF equipment to D&D.
Categories: Game Theory & Design

Fuzzy Thinking: Munchkin Weapons

30 July 2018 - 12:00am
Fuzzy munchkins.
Categories: Game Theory & Design

Rockets Away!: Backgrounds in Spaaaaace!

26 July 2018 - 12:00am
The third 5e menu: backgrounds.
Categories: Game Theory & Design

Words on a Screen: Replacements

24 July 2018 - 12:00am
How to re-recruit in your PbP game.
Categories: Game Theory & Design

Fuzzy Thinking: Gaming Truism #9

23 July 2018 - 12:00am
That fuzzy that does not try.
Categories: Game Theory & Design

Lawful GM: Final Judgment

19 July 2018 - 12:00am
Final tips for incorporating law and politics.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Life Rolls On: What a Character\'s Scores Might Mean

17 July 2018 - 12:00am
Defining a character background by their stats.
Categories: Game Theory & Design

Fuzzy Thinking: The Camoflage Skill

16 July 2018 - 12:00am
Fuzzy skills.
Categories: Game Theory & Design

Superseeds: Supercity, Part Four

10 July 2018 - 12:00am
A final look at Supercity
Categories: Game Theory & Design

Fuzzy Thinking: Telegraph of Cthulhu

9 July 2018 - 12:00am
Fuzzy calls.
Categories: Game Theory & Design

Character Class: Winning the Metagame Part 2: The Action Economy

5 July 2018 - 12:00am
All the boring parts of roleplaying.
Categories: Game Theory & Design

Fuzzy Thinking: To Boldly Go ...

2 July 2018 - 12:00am
Fuzzy fumbles.
Categories: Game Theory & Design

Rockets Away!: Rocket Classes

28 June 2018 - 12:00am
Adapting the Rocket Age Classes too!
Categories: Game Theory & Design

Words on a Screen: Game Length

26 June 2018 - 12:00am
How long should a PbP game be?
Categories: Game Theory & Design

Fuzzy Thinking: Critical Hit!

25 June 2018 - 12:00am
Fuzzy rules.
Categories: Game Theory & Design

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