Social/Online Games - Gamasutra

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Gamasutra Social/Online News
Updated: 17 hours 24 min ago

Epic Games puts up $100M for Fortnite esports prize pool

21 May 2018 - 10:14am

The studio shared the brief announcement on its company blog, noting that it is looking to get "behind competitive play in a big way" for the game's inaugural 2018-2019 season. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Secret Of Harry's Binding

20 May 2018 - 8:00pm

This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others. ...

Categories: Game Theory & Design

ESRB points devs toward IARC ratings as it looks to phase out short-form option

18 May 2018 - 12:14pm

The ESRB will stop offering its 'short form' ratings process in the future, though the organization notes that it has no "hard date" for when the option will be fully retired. ...

Categories: Game Theory & Design

Adding and computing online skill rankings for Inversus Deluxe

18 May 2018 - 1:00am

Game dev Ryan Juckett offers a fascinating deep dive the online skill ranking system of Inversus Deluxe, covering everything from the low-level math up to the user presentation. ...

Categories: Game Theory & Design

Call of Duty: Black Ops 4 won't have a single-player campaign but will offer battle royale

17 May 2018 - 11:36am

The upcoming first-person shooter won't include a traditional single-player campaign, opting instead to deliver narrative exclusively through multiplayer experiences. ...

Categories: Game Theory & Design

Opinion: Can World of Warcraft 'stat squish' its XP levels?

17 May 2018 - 11:23am

Gamasutra contributor Katherine Cross checks in on the state of Blizzard's aging MMORPG titan and asks: 'Why not simply hit the reset button and make the new level cap...60 once again?' ...

Categories: Game Theory & Design

Far Cry 5 and Assassin's Creed Origins lead to record profit and sales for Ubisoft

17 May 2018 - 11:00am

Ubisoft exceeded its own sales projections by 92 million euros (~$108.5 million), something that helped the company achieve both record sales and profitability for the fiscal year. ...

Categories: Game Theory & Design

Take-Two's fortunes on the rise ahead of Red Dead Redemption 2 debut

16 May 2018 - 2:25pm

Take-Two's full-year earnings are out and it appears the U.S. publisher had another good year fueled primarily by recurrent spending in games like Grand Theft Auto Online. ...

Categories: Game Theory & Design

Discord now boasts 130M users, 85M more than one year ago

15 May 2018 - 11:17am

Discord has shared a handful of interesting statistics about the chat platform, offering devs a look at how it has evolved as a community-building tool since its first debut. ...

Categories: Game Theory & Design API aims to help developers create cross-platform, mod-friendly games

15 May 2018 - 6:03am

The network behind online mod and game development communities like GameFront, IndieDB, and ModDB has released, an API geared at making it easier for developers to include mod support in their games.  ...

Categories: Game Theory & Design

Supreme Court lifts ban on (e)sports gambling, allowing state-by-state legalization

14 May 2018 - 12:28pm

The US Supreme Court has lifted a 1992 ban that barred the majority of states from legalizing sports gambling, opening new doors for esports-focused betting in the process. ...

Categories: Game Theory & Design

Q& A: Making microtransactions work for players in Guild Wars 2

14 May 2018 - 11:15am

ArenaNet's Crystin Cox shares some insight into how Guild Wars 2 makes microtransactions that resonate with players instead of punishing them. ...

Categories: Game Theory & Design

Video Game Deep Cuts: One Hour, One Frostpunk

13 May 2018 - 7:31pm

This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides. ...

Categories: Game Theory & Design

Twitch files counter-complaint against banned CS:GO streamer

11 May 2018 - 12:46pm

Twitch has filed a counter-complaint against the lawsuit filed by former Counter-Strike: Global Offensive streamer James 'Phantoml0rd' Varga. ...

Categories: Game Theory & Design

Valve debuts public bug bounty board in an effort to improve security

10 May 2018 - 4:52pm

Valve is joining Nintendo, Oculus, and a litany of other tech companies in establishing a public bug bounty program to encourage folks to report security vulnerabilities in its services. ...

Categories: Game Theory & Design

Little Orbit acquires GamersFirst online game portal and APB Reloaded

10 May 2018 - 12:27pm

The acquisition also grabs the publisher GamersFirst-owned online games like APB Reloaded and Fallen Earth. ...

Categories: Game Theory & Design

Jagex lays plans to shut down its decade-old game portal FunOrb

8 May 2018 - 4:37pm

British game dev Jagex announced plans today to shut down its longstanding online game portal FunOrb, citing the increasing difficulties of providing its library of browser games in a playable state. ...

Categories: Game Theory & Design

Man sentenced to prison over 2010 World of Warcraft DDoS attack

8 May 2018 - 12:11pm

A federal court has sentenced Calin Mateias to a year in federal prison over a distributed denial-of-service attack he launched against World of Warcraft servers in 2010. ...

Categories: Game Theory & Design

Free-to-play game Loadout ending service in wake of GDPR regulation

8 May 2018 - 11:19am

The dev says that the coming GDPR guidelines in the EU delivered one of the final blows the game, noting that it simply isn't able to update Loadout in a way that would make it GDPR compliant. ...

Categories: Game Theory & Design

Don't Miss: Designing EVE Online's intelligent music system

7 May 2018 - 11:47am

CCP Games' Baldur Baldursson (and Erkitonlist founder Kjartan Olafsson) explain how the soundtrack of EVE Online was designed to intelligently complement the actions a player takes. ...

Categories: Game Theory & Design