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Updated: 23 hours 39 min ago

Nintendo Accounts now support two-step verification via Google Authenticator

22 September 2017 - 11:55am

Nintendo has now joined the ranks of game companies that allow players to add an additional layer of security to their online accounts. ...

Categories: Game Theory & Design

To tackle toxicity, Overwatch now mutes Xbox One players with bad Live rep

20 September 2017 - 12:50pm

Shortly after bringing an in-game report feature to console versions of Overwatch, Blizzard is making use of Xbox Live's built-in reputation future to combat bad behavior. ...

Categories: Game Theory & Design

YouTube Gaming ups community-building tools with paid 'sponsorships'

19 September 2017 - 11:36am

The online video giant has announced that it is bringing a handful of new features to YouTube Gaming in an effort to up engagement between creators and viewers. ...

Categories: Game Theory & Design

Mind the gap: Fortnite error briefly allowed cross-platform PS4/XB1 play

18 September 2017 - 4:56pm

This is kind of a big deal because to date, no major game has allowed for cross-platform PS4/XB1 play; an Epic rep told Polygon that this was due to a "configuration issue" that has since been fixed. ...

Categories: Game Theory & Design

Former Valve dev Chet Faliszek joins Bossa Studios

18 September 2017 - 10:09am

Previously, Faliszek spent over a decade at Valve working as the studio's VR liaison and writing the stories for games in Half-Life, Left 4 Dead, and Portal series. ...

Categories: Game Theory & Design

Video Game Deep Cuts: An HDR Tooth Nindie Tail?

17 September 2017 - 7:30am

Top game articles & videos for the week include the state of HDR in gaming, behind the scenes on new RTS Tooth & Tail, and stories from some key Nintendo indies. ...

Categories: Game Theory & Design

How the Tekken team has been working for a decade to knock out lag

15 September 2017 - 3:36pm

"10 years ago, we started to gradually change the base game," Tekken series producer/director Katsuhiro Harada tells Gamasutra. ""I think many games/genres will need to be fundamentally reevaluated." ...

Categories: Game Theory & Design

Video: How game communities build eSports scenes from the ground up

15 September 2017 - 1:44pm

At GDC 2017 qualitative sociologist T.L. Taylor digs into the history and value of eSports communities, exploring how community engagement in your game can be a form of transformative work. ...

Categories: Game Theory & Design

Humble has now raised over $100M for charity

15 September 2017 - 10:46am

Since first setting up shop in 2010, pay-what-you-want game shop Humble Bundle has raised over $100 million for charities across the globe. ...

Categories: Game Theory & Design

Black Desert Online passes $300M in revenue

14 September 2017 - 10:59am

Additionally, Black Desert Online has seen 530,000 copies sold since appearing on Steam just four months ago. ...

Categories: Game Theory & Design

PSA: Pitch your talks now for the GDC 2018 Educators Summit!

14 September 2017 - 10:22am

Next March, GDC 2018 will again have a Summit of talks dedicated specifically to game education, this time with a new name: the GDC Educators Summit! Make sure to pitch your talks for the Summit now! ...

Categories: Game Theory & Design

Bungie pulls Destiny 2 item resembling white supremacist symbol

12 September 2017 - 1:22pm

Just shy of one week after launch, Bungie has removed an in-game armor piece from Destiny 2 after being alerted that the gauntlet's design strongly resembled that of a white supremacist flag. ...

Categories: Game Theory & Design

Worlds Adrift dev Bossa Studios secures $10M investment

12 September 2017 - 11:03am

Bossa Studios has raised an additional $10 million to further development of its ambitious MMO sandbox, Worlds Adrift. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Secret World Of Dad Of Light

10 September 2017 - 8:36pm

This week's long form article/video highlights include the depths of the Secret World role-playing community, a unique new Final Fantasy-themed TV show, and lots more. ...

Categories: Game Theory & Design

Submit your pitch for a great GDC 2018 Community Management talk!

8 September 2017 - 10:05am

Submit your talk pitches for next year's GDC Community Management Summit, which presents sessions and panels aimed at giving community management pros room to share knowledge and hone their craft. ...

Categories: Game Theory & Design

Video: A game dev guide to fostering a positive community

7 September 2017 - 1:02pm

During the GDC 2017 Community Management Summit, Uken Games' Nick van Vugt offers tips on how to best work together with your community to combat negativity and keep players engaged and enthusiastic. ...

Categories: Game Theory & Design

Blizzard is opening its own eSports venue in California

7 September 2017 - 11:22am

The newly revealed Blizzard Arena Los Angeles will host the Overwatch Contenders Playoffs at the beginning of October. ...

Categories: Game Theory & Design

Now's the time to submit your talks for the GDC 2018 AI Summit!

7 September 2017 - 10:01am

Submit your talk pitches for next year's GDC AI Summit, which presents panels and lectures from top game AI programmers, designers, researchers, and AI enthusiasts in the industry. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Maybe Tomorrow, Everybody's Golf?

3 September 2017 - 7:15pm

This week's highlights include a piece on what happens when The Tomorrow Children goes away, a silly Everybody's Golf video, & a host of other neat articles/videos. ...

Categories: Game Theory & Design

'Violent' games won't be included in Olympic eSports consideration

29 August 2017 - 12:20pm

The president of the International Olympic Committee says violent games don't jibe with the organization's goals. ...

Categories: Game Theory & Design

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