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Updated: 3 hours 53 min ago

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

17 May 2019 - 8:45pm

This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress. ...

Categories: Game Theory & Design

Don't Miss: The world design of Diablo III

17 May 2019 - 2:31pm

Blizzard designer Leonard Boyarsky talks to Gamasutra about the process of expanding the Diablo universe significantly with the third installment of the series, talking about what has both worked and what has not. ...

Categories: Game Theory & Design

CD Projekt Red talks Cyberpunk 2077 crunch, vows to be 'more humane' to devs

17 May 2019 - 1:41pm

CD Projekt Red leadership says speaking publicly about crunch acts as a commitment to treat its devs more humanely. ...

Categories: Game Theory & Design

Minecraft has sold 176 million copies in 10 years

17 May 2019 - 12:17pm

This week marks the 10th anniversary of Minecraft†™s very first release and Microsoft now says that the game has sold over 176 million copies worldwide in that decade. ...

Categories: Game Theory & Design

Sony and Microsoft teaming up to develop cloud and AI tech

16 May 2019 - 10:30am

Sony and Microsoft had announced a partnership that centers around joint development of cloud tech using Microsfot†™s Azure platform, with the goal of supporting their individual game and content-streaming services. ...

Categories: Game Theory & Design

Epic footing the bill for some discounts in the Epic Games Store's first sale

16 May 2019 - 9:06am

Epic has launched the Epic Games Store's first big sale event, and the company is chipping in to sweeten the pot for players without cutting into how much devs see from some sales. ...

Categories: Game Theory & Design

PUBG Mobile now reminds minors to take breaks from playing in some countries

15 May 2019 - 3:07pm

A PUBG Mobile update rolled out to select countries includes a "gameplay management" system that periodically reminds players under the age of 18 to step away from the game. ...

Categories: Game Theory & Design

Revenue and profit up at Tencent despite stagnant games revenue

15 May 2019 - 2:42pm

Tencent reported year-over-year increases in both revenue and profit for the first quarter of its 2019 financial year, though the company†™s online games business didn†™t share in that growth. ...

Categories: Game Theory & Design

The Epic Games Store quietly launches in China

15 May 2019 - 1:58pm

The Epic Games Store has quietly and suddenly opened up to Chinese users. ...

Categories: Game Theory & Design

The Killing Floor series has earned $100 million in revenue in 10 years

15 May 2019 - 10:51am

 Tripwire Interactive has announced that its now decade-old game series Killing Floor has brought in over $100 million in revenue since its 2009 start. ...

Categories: Game Theory & Design

Ubisoft sees record player engagement as full-year net bookings surpass $2.2 billion

15 May 2019 - 9:46am

Ubisoft says that its games saw 100 million active unique players for the year, a record for overall player engagement. ...

Categories: Game Theory & Design

Take-Two CEO: Subscriptions not a 'foregone conclusion' for game industry

14 May 2019 - 12:08pm

Take-Two Interactive CEO Strauss Zelnick is keeping an eye on the rise of game subscription services but isn't fully convinced the model will have the same impact on games as it did on music and movies. ...

Categories: Game Theory & Design

Valve breaks down different tools for marketing games on Steam

14 May 2019 - 9:37am

Valve has updated its Steamworks developer portal to include some handy tips for developers on how to get the most out of their marketing efforts Steam. ...

Categories: Game Theory & Design

Take-Two sees record net bookings thanks to flagship franchises

13 May 2019 - 3:48pm

Take-Two Interactive has closed out its 2018-2019 fiscal year with record net bookings, more than half of which came from digital goods. ...

Categories: Game Theory & Design

Don't Miss: How Monster Hunter: World's director breathed new life into the game

13 May 2019 - 12:57pm

"The most appealing aspect hardware was its memory & processing power," says game director Yuyu Tokuda. "Without this, the rich, living ecosystem we envisioned...would not have been possible." ...

Categories: Game Theory & Design

Crowdfunded Outer Wilds joins growing list of Epic Games Store exclusives

13 May 2019 - 11:17am

The developers behind the upcoming game Outer Wilds have revealed that the PC version of the game will be exclusive to the Epic Games Store at launch. ...

Categories: Game Theory & Design

Rage 2 aims to encourage streaming through interactive Twitch extensions

10 May 2019 - 3:34pm

Rage 2 is launching alongside a Twitch extension that lets viewers revive downed streamers and see their own names show up in-game. ...

Categories: Game Theory & Design

Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine

10 May 2019 - 3:26pm

This week's roundup includes the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, Sable, Vader Immortal & more. ...

Categories: Game Theory & Design

Starbreeze lacks funds to operate for another year

10 May 2019 - 1:45pm

Starbreeze leadership admits that the company is in a precarious position, noting in its quarterly financial report that it currently lacks the funds to guarantee it†™ll stay open for the next 12 months. ...

Categories: Game Theory & Design

Only 9% of ESRB rated-games were deemed Mature in 2018

9 May 2019 - 3:57pm

The results of the Entertainment Software Association†™s annual Essential Facts survey are out, offering curious devs a look at how different demographics interact with games and other activities. ...

Categories: Game Theory & Design