Newsfeeds

Appnovation Technologies: Simple Website Approach Using a Headless CMS: Part 1

Planet Drupal - 6 February 2019 - 12:00am
Simple Website Approach Using a Headless CMS: Part 1 I strongly believe that the path for innovation requires a mix of experimentation, sweat, and failure. Without experimenting with new solutions, new technologies, new tools, we are limiting our ability to improve, arresting our potential to be better, to be faster, and sadly ensuring that we stay rooted in systems, processes and...
Categories: Drupal

More Crucible Guard Releases Available From Privateer Press

Tabletop Gaming News - 3 hours 53 min ago
Warmachine’s latest faction, the Crucible Guard, are hitting battlefields the world over. The starter army and a little more was released last week, but it’s time to bulk up your forces some more. The new Heavy Warjack kit, as well as a new unit and command attachment are ready to head to war. Source
Categories: Game Theory & Design

Harn Christmas in July Sale Happening Now

Tabletop Gaming News - 4 hours 52 min ago
Ho ho ho! Merry Christmas in July! I’m Santa Paws and I’m here to give gifts to all the good little gamers out there. In this case, it’s a special sale on everything Harn. You can get 25% off your order by using the special coupon code. From the announcement: HârnWorld: Christmas In July – […]
Categories: Game Theory & Design

Fray: The Restless Sea RPG Up On Kickstarter

Tabletop Gaming News - 5 hours 52 min ago
Yo ho, yo ho, a sailor’s life for me. Take to the oceans with Fray: The Restless Sea, a new RPG setting and system that’s up on Kickstarter now. Two coastal city-states are on the precipice of war. Into this, you find your PCs. Will you favor one place over the other? Try and avoid […]
Categories: Game Theory & Design

New French Releases For Team Yankee

Tabletop Gaming News - 6 hours 53 min ago
When it comes to World Wars, the French have had a rather tough time at it. Usually one of the first countries singled out for attack, they’ve had to twice fight off enemy troops from within their borders. They’re looking to make sure that WWIII isn’t a repeat, and have the arms, equipment, and troops […]
Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 7 hours 53 min ago
Happy Weekend Eve! As always, I’m excited that it’s Friday. I’ve got D&D tonight and then a weekend of cleaning. But hey, there’s still some gaming in there. But before I pretend I’m a blue dragonborn and then go all domestic on my domicile, I need to fill up on some bite-sized gaming stories. Today […]
Categories: Game Theory & Design

Latest Issue of Irregular Magazine Now Available

Tabletop Gaming News - 8 hours 52 min ago
The lines at San Diego Comic Con can be really, really, really long. So, what do you do while you’re standing in line (or, you know, if you’re not one of the people there and just have some time on your hands)? You read a gaming magazine! And Irregular Magazine has their latest issue now […]
Categories: Game Theory & Design

Daterange Simplify

New Drupal Modules - 9 hours 19 min ago

Provides a formatter to simplify daterange field output.

This formatter wraps https://github.com/flack/ranger to provide a simplified set of date output
options outside of the standard Drupal date format configuration. These options are enumerated by the PHP IntlDateFormatter class.

Categories: Drupal

Renegade Game Studio Running Outbreak: Undead Survival Scavenger Hunt at Gen Con

Tabletop Gaming News - 9 hours 52 min ago
Ok, I have to admit, this sounds pretty cool. Renegade Game Studio, to celebrate their upcoming Outbreak Undead Survival Guide, is running a special Outbreak Undead Survival Scavenger Hunt at Gen Con. It’s part Assassin, it’s part Scavenger Hunt, it’s part Augmented Reality. From the announcement: The world is overrun with undead. Humanity has turned […]
Categories: Game Theory & Design

Limited Widgets For Unlimited Fields

New Drupal Modules - 10 hours 34 min ago

How often have you had to re-use existing fields?
How often is the same field with multiple values?
How often do you need the Unlimited field to have a limit on the number of values for a particular entity bundle?
In my projects this is a frequent requirement, thats why I wrote these widgets.
Module just provide a coupe of widgets for fields with limit settings at widget for Unlimited values.

Categories: Drupal

Building a Home: How to Construct a Card Game - by Nicholas Kinstler

Gamasutra.com Blogs - 10 hours 42 min ago
With a card game set featuring anywhere from 80 to 200+ cards, documentation and organization is incredibly important. In this article, Nick Kinstler explains what a card file is and provides an outline of the card game development process.
Categories: Game Theory & Design

The Appeal of the Shop Simulator Genre - by Josh Bycer

Gamasutra.com Blogs - 10 hours 43 min ago
The Shop Simulator Genre has grown among Indie and Mobile developers over this decade, but many designers still fail to understand what makes the genre's mix of combat and shop management so endearing that we still remember Recettear.
Categories: Game Theory & Design

Level design: Tricks of the trade - by Jonathon Wilson

Gamasutra.com Blogs - 10 hours 52 min ago
In this post, I look into some of the various level design techniques that can be used during the level creation process, that can help to communicate your design intent and direct the player through a level.
Categories: Game Theory & Design

New Way of the Fighter Pack Available From Ninja Division

Tabletop Gaming News - 10 hours 53 min ago
Any good fighting game is going to have a large variety of fighters to choose from. You don’t want to end up facing off with just the same 3-4 time and time again. That gets old. Well, Way of the Fighter is adding to its select screen of fighters with a new pack, bringing two […]
Categories: Game Theory & Design

Textual Procedural Generation and Narration: Generalities, Opinions, Tips and Perspectives. - by Fibre Tigre

Gamasutra.com Blogs - 10 hours 53 min ago
After reviewing basic techniques for narrative writing in games and less basic ones, such as the use of AI, we propose the idea of a narrative and lore design emerging from the actions of the players.
Categories: Game Theory & Design

Designing and implementing a pool allocator data structure for memory management in games - by Mateus Gondim Lima

Gamasutra.com Blogs - 10 hours 56 min ago
A Implementation of a Pool allocator data structure in C++ for memory management.
Categories: Game Theory & Design

CiviCRM Role Theme

New Drupal Modules - 11 hours 44 min ago

This module allows you to block a Drupal role from having access to the CiviCRM admin theme.

Civi already has the civicrmtheme module built in, which allows you to select admin and public themes for Civi pages. This module extends that to block a given role from using the admin theme. The user will get the Civi public theme instead, or if not configured then the site theme.

Categories: Drupal

John Kovalic’s Charity Bike Ride Fundraiser Going On Now

Tabletop Gaming News - 11 hours 53 min ago
Every year, John Kovalic, artist extraordinaire who has done work for projects like Cash ‘n’ Guns, Munchkin, and his Dork Tower series of comics (along with many, many, many others) does a charity bikeride event. The event raises money to bring healthy food to underprivileged people around Kovalic’s hometown. It’s a good cause, you can […]
Categories: Game Theory & Design

Exploring Cape Cod

Dries Buytaert - 12 hours 11 min ago

This past weekend Vanessa and I took our much-anticipated annual weekend trip to Cape Cod. It's always a highlight for us. We set out to explore a new part of the Cape as we've extensively explored the Upper Cape.

We found The Platinum Pebble Inn in West Harwich by way of TripAdvisor, a small luxury bed and breakfast. The owners, Mike and Stefanie Hogan, were extremely gracious hosts. Not only are they running the Inn and serving up delicious breakfasts, they would ask what we wanted to do, and then created our adventure with helpful tips for the day.

On our first day we went on a 35 km (22 miles) bike ride out to Chatham, making stops along the way for ice cream, shopping and lobster rolls.

While we were at the Chatham Pier Fish Market, we watched the local fisherman offload their daily catch with sea lions and seagulls hovering to get some lunch of their own. Once we arrived back at the Inn where we were able to cool off in the pool and relax in the late afternoon sun.

Saturday we were up for a hike, so the Hogans sent us to the Dune Shacks Trail in Provincetown. We were told to carry in whatever we would need as there weren't any facilities on the beach. So we stopped at an authentic French bakery in Wellfleet to get lunch to take on our hike — the baguette took me right back to being in France, and while I was tempted by the pain au chocolat and pain aux raisins, I didn't indulge. I had too much ice cream already.

After we picked up lunch, we continued up Route 6 and parked on the side of the road to begin our journey into the woods and up the first of many, intense sand dunes. The trails were unmarked but there are visible paths that pass the Dune Shacks that date back to the early 1900's. After 45 minutes we finally reached the beach and ocean.


We rounded out the weekend with an afternoon sail of the Nantucket Sound. It was a beautiful day and the conditions lent themselves to a very relaxing sailing experience.



It was a great weekend!

Categories: Drupal

Specbee: Why will Migrating to Drupal 8 be the most brilliant decision you have ever made.

Planet Drupal - 12 hours 45 min ago

Change can be hard and terrifying, especially at its inception. Yet, a change is what allows you to grow, evolve and progress.

I know it can get painful to take a decision as big as a migration of your Drupal 7 or 6 content management system – the one that you knew and have loved, but once done, you will know you have made the most brilliant decision, ever! Don’t just take my word for it, get hold of Drupal 8’ers (yeah, it can be a term!) and ask them. As you read on, you will know how Drupal 8 migration can play a key role in the success of your business.

It has been a while, about three years now, since Drupal 8 has made its entry into the field. The best of the Drupal community toiled for 4 years to produce this masterpiece of a CMS and finally announced its arrival in November 2015. Since then, more than 150,000 websites have migrated to Drupal 8, only to find a higher performing, robust and a more flexible solution. If you’re not ready to take the plunge yet, maybe these reasons will help you dive in.

Categories: Drupal

Pages

Subscribe to As If Productions aggregator