Simple Website Approach Using a Headless CMS: Part 1
I strongly believe that the path for innovation requires a mix of experimentation, sweat, and failure. Without experimenting with new solutions, new technologies, new tools, we are limiting our ability to improve, arresting our potential to be better, to be faster, and sadly ensuring that we stay rooted in systems, processes and...
Drupalistas Spent Our Entire Swag Budget. Where did the Money Go?
Tue, 05/22/2018 - 15:09
This April at DrupalCon Nashville, in addition to wanting to meet colleagues and soak up the great talks, we wanted to create a forum for the international Drupal community to do good. That’s why we used our sponsor booth wall as a space for attendees to promote nonprofits that work for causes that matter to them.
It might be called the Empire of Men, but there’s some kick-ass women lining up on the battlefield, too. This month’s releases from Avatars of War include the Warrior Priestess and Sunna of Sonnstahl. To celebrate these ladies’ arrival, everything for the Empire of Men faction is on sale for 15% off this week. From […]
Rebel Minis is pleased to announce that they’ve released Qwik: A Game of the Wastelands. It’s a new fantasy sports game set in a post-apocalyptic world. Hey, when not running away from nuclear mutants, you still wanna just play around some, right? Grab the dog skull and get in there! From the announcement: Rebel Minis […]
When you want to fill your day with gaming, a gaming magazine is a perfect way to do so. In this instance, we have the 11th issue of Initiative Magazine. It’s loaded with articles on such items as Gangs of Rome, the continuation of their RPG adventure, and a look at games like the Batman […]
Monday’s gone. Tuesday is upon us. The work week will hopefully go by quickly, as it’s a 3-day weekend coming up. Of course, I’m excited about any weekend, but a 3-day is just that much better. To help speed things along, I’m gonna be going with some gaming podcasts while I work on proofing rulebooks […]
The Data Policy module helps site owners or administrators with informing their users about which (personal) data is collected.
Next to providing functionality for informing users it also has the ability to add a data policy. It can be configured that users are prompted to accept the latest active data policy.
Battlefront’s UK Open Day is coming up next month. It’s a chance to go out and hang out with the game designers, ask them questions, learn all about what they’ve got planned for their different games, and pick up a sweet exclusive figure. Everyone loves exclusive figures, and this one rocks! Have a peek for […]
A simple module that allows UI patterns previews to be exposed as blocks. To use, install the module and visit the blocks page. Click "Place block" by a region of your choice, select the UI Patterns block and then select the desired pattern preview to render.
Roll20 is the perfect way to play RPGs with your friends all over the world, online, in real time. And they’re making sure that you get the latest books available for the most popular RPGs as soon as possible. As such, they’ve got Mordenkainen’s Tome of Foes available for purchase and support on their site. […]
All of the money being poured into the social casino space should have made it more difficult for small, independent studios to compete. Instead, these startups are thriving by finding ways to keep innovating on the genre.
Cuzzle is a PHP library that formats Guzzle HTTP requests as a cURL command. With this module, all outbound HTTP requests are logged in a way that can be copied and run locally.
The X-Wing Miniatures Game is getting its first new edition. Obviously, being the popular game that it is, people like how the game works. But that doesn’t meant here’s not room for improvement and change. In this preview, we get a look at how Actions work in the game. Are they exactly the same as […]
Tatiana Vilela dos Santos is an indie game designer and digital artist. She makes games with unique physical interfaces and new technologies, all part of her interactive multimedia project MechBird. She gave in March 2018 a 60 minutes long talk at the GDC
Working solo is hard. Procrastination, distraction and lack of motivation can destroy a project.
Here are five simple tips to help solo developers stay productive and finish their games.
The 4 main new features introduced in Unity 2018.1 beta are Scriptable Render Pipelines (SRP), Shader Graph, the C# Job System, and Particle System Improvements.
This is a post about how we finally were able to ensure that all our customers who bought the initial version could get the new extended game for free.
The third part in a series where I dicuss how I created, GLO, my first commercial game and released it to Steam in 3 months, whilst also juggling being a father, holiding down a 10 hour a day job and taking part in a fitness transformation competition.
A practical approach to problems making group movement feel good and coordinated in an RTS style game.
Reuben from No Moss Studios talks about how the decisions that went into balancing a game that was intentionally trying to be hard. Where is the line between hard and frustrating?