Appnovation Technologies: Simple Website Approach Using a Headless CMS: Part 1

Planet Drupal - 6 February 2019 - 12:00am
Simple Website Approach Using a Headless CMS: Part 1 I strongly believe that the path for innovation requires a mix of experimentation, sweat, and failure. Without experimenting with new solutions, new technologies, new tools, we are limiting our ability to improve, arresting our potential to be better, to be faster, and sadly ensuring that we stay rooted in systems, processes and...
Categories: Drupal

erdfisch: Drupalcon mentored core sprint - part 2 - your experience as a sprinter

Planet Drupal - 12 May 2018 - 2:00am
Drupalcon mentored core sprint - part 2 - your experience as a sprinter 12.05.2018 Michael Lenahan Body:  Drupalcon mentored core sprint - part 2 - your experience as a sprinter

Hello! You've arrived at part 2 of a series of 3 blog posts about the Mentored Core Sprint, which traditionally takes place every Friday at Drupalcon.

If you haven't already, please go back and read part 1.

You may think sprinting is not for you ...

So, you may be the kind of person who usually stays away from the Sprint Room at Drupal events. We understand. You would like to find something to work on, but when you step in the room, you get the feeling you're interrupting something really important that you don't understand.

It's okay. We've all been there.

That's why the Drupal Community invented the Mentored Core Sprint. If you stay for this sprint day, you will be among friends. You can ask any question you like. The venue is packed with people who want to make it a useful experience for you.

Come as you are

All you need in order to take part in the first-time mentored sprint are two things:

  • Your self, a human who is interested in Drupal
  • Your laptop

To get productive, your laptop needs a local installation of Drupal. Don't have one yet? Well, it's your lucky day because you can your Windows or Mac laptop set up at the first-time setup workshop!

Need a local Drupal installation? Come to the first-time setup workshop

After about half an hour, your laptop is now ready, and you can go to the sprint room to work on Drupal Core issues ...

You do not need to be a coder ...

You do not need to be a coder to work on Drupal Core. Let's say, you're a project manager. You have skills in clarifying issues, deciding what needs to be done next, managing developers, and herding cats. You're great at taking large problems and breaking them down into smaller problems that designers or developers can solve. This is what you do all day when you're at work.

Well, that's also what happens here at the Major Issue Triage table!

But - you could just as easily join any other table, because your skills will be needed there, as well!

Never Drupal alone

At this sprint, no-one works on their own. You work collaboratively in a small group (maybe 3-4 people). So, if you don't have coding or design skills, you will have someone alongside you who does, just like at work.

Collaborating together, you will learn how the Drupal issue queue works. You will, most likely, not fix any large issues during the sprint.

Learn the process of contributing

Instead, you will learn the process of contributing to Drupal. You will learn how to use the issue queue so you can stay in touch with the friends you made today, so that you fix the issue over the coming weeks after Drupalcon.

It's never too late

Even if you've been in the Drupal community for over a decade, just come along. Jump in. You'll enjoy it.

A very welcoming place to start contributing is to work on Drupal documentation. This is how I made my first contribution, at Drupalcon London in 2011. In Vienna, this table was mentored by Amber Matz from Drupalize.Me.

This is one of the most experienced mentors, Valery Lourie (valthebald). We'll meet him again in part 3, when we come to the Drupalcon Vienna live commit.

Here's Dries. He comes along and walks around, no one takes any notice because they are too engaged and too busy. And so he gets to talk to people without being interrupted.

This is what Drupal is about. It's not about the code. It's about the people.

Next time. Just come. As a sprinter or a mentor. EVERYONE is welcome, we mean that.

This is a three-part blog post series:
Part one is here
You've just finished reading part two
Part three is coming soon

Credit to Amazee Labs and Roy Segall for use of photos from the Drupalcon Vienna flickr stream, made available under the CC BY-NC-SA 2.0 licence.

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Categories: Drupal

KnackForge: How to update Drupal 8 core?

Planet Drupal - 23 March 2018 - 10:01pm
How to update Drupal 8 core?

Let's see how to update your Drupal site between 8.x.x minor and patch versions. For example, from 8.1.2 to 8.1.3, or from 8.3.5 to 8.4.0. I hope this will help you.

  • If you are upgrading to Drupal version x.y.z

           x -> is known as the major version number

           y -> is known as the minor version number

           z -> is known as the patch version number.

Sat, 03/24/2018 - 10:31
Categories: Drupal

Dreamscarred Press Running Psionics Guide For Starfinder Kickstarter Campaign

Tabletop Gaming News - 21 March 2018 - 3:00pm
“It’s mind over matter” takes on a whole new meaning when psionics get involved. In the far-off future and in the various corners of the galaxy, some humans and aliens have learned that the mind can be a very powerful thing, capable of moving mountains. And I don’t just mean by inventing steamshovels. Dreamscarred Press […]
Categories: Game Theory & Design

Gears of Defiance Steampunk RPG Up On Kickstarter Now

Tabletop Gaming News - 21 March 2018 - 2:00pm
The top keeps pushing down harder and harder. Eventually, something’s going to give. What gives and how long until it gives is up to you in Gears of Defiance, a new steampunk RPG that’s up on Kickstarter. Take on the role of a 2nd-class citizen in a fantastic environment and fight against your oppressors, even […]
Categories: Game Theory & Design

Demons of Karelon Now Available For Freeblades

Tabletop Gaming News - 21 March 2018 - 1:00pm
All hell’s breaking loose in Freeblades. Depending on which side you’re rooting for, that might not be a bad thing, really. The Demons of Karelon are now available to order over in the DGS Games webshop. You can put your name on the list now, with shipping to commence on Monday. Or, if you’re at […]
Categories: Game Theory & Design

CMON Previews Hunters for Zombicide: Invader

Tabletop Gaming News - 21 March 2018 - 12:00pm
In Zombicide: Invader, the zombies you’ve come to know and love have been replaced with aliens that are twisted and corrupted by a type of mold. This means that the old Walkers, Runners, and such have been changed. In this case, we get a look at the Hunters, who take over for the old Runners […]
Categories: Game Theory & Design

Assetbank Filefield Sources

New Drupal Modules - 21 March 2018 - 11:31am

Using your Assetbank account, you can download your files directly into Drupal. This module integrates with the filefield_sources module.

Categories: Drupal

Assestbank Filefield Source

New Drupal Modules - 21 March 2018 - 11:30am

Using your Assetbank account, you can download your files directly into Drupal. This module integrates with the filefield_source module.

Categories: Drupal

Nextide Blog: Intelligent Work Automation

Planet Drupal - 21 March 2018 - 11:04am

In my last post “Untapped Areas for Business Improvements” I attempted to point out the various areas where the potential exists for significant returns for your business through intelligent work automation. As well, time was given to examine some of the more obvious impediments as to why so little is done in this area.

I would like to take the discussion to the next level in reviewing the potential for rewards. No one is going to make intelligent work automation a priority unless there is some ‘gold’ to be discovered. The key to this is centered on employee productivity. And while I will dedicate most of this article to the rewards, we also need to look at what is at stake by ignoring these suggestions and doing nothing.

Categories: Drupal

Midweek Snippets

Tabletop Gaming News - 21 March 2018 - 11:00am
Quite a blustery day here in Atlanta for the middle of the week. Despite being the first day of spring, it seems as though winter is looking to hang on for a little longer. So, even though there’s more light than there is dark now (at least, here in the Northern Hemisphere), we should still […]
Categories: Game Theory & Design

MegaMetroCity Coming to Kickstarter Next Month

Tabletop Gaming News - 21 March 2018 - 10:00am
I remember playing the hell out of Double Dragon back when I was a kid. Despite the fact that I never really got all that far in the game (I’ve never been that great at video games), I can definitely still remember all the side-scrolling action. Well, that’s what MegaMetroCity brings to your tabletop. It’s […]
Categories: Game Theory & Design

CTI Digital: Drupal Europe 2018 - show your support and buy tickets now!

Planet Drupal - 21 March 2018 - 9:41am

Drupal Europe promises to be the most significant community lead conference in the history of Drupal on the continent. Redefining and reinvigorating what a major Drupal conference means to the community, business users and agency leaders Drupal Europe promises to be an exciting and rewarding experience.

Categories: Drupal

Matt Grasmick: A New Documentation Initiative

Planet Drupal - 21 March 2018 - 9:14am

I recently performed an experiment in which I attempted to emulate the experience of a Drupal evaluator. I highlighted a few glaring pain points and shared my experience and conclusions in a blog post: Stranger in a familiar land: Comparing the novice's first impression of Drupal to other PHP frameworks.

That post sparked a tremendous degree of engagement. Many people commented, wrote responses on their own blogs, and voiced support on twitter. I was pleasantly surprised by the Drupal community's response, which was (nearly) uniform and highly corroborative. The jury is in. Drupal's evaluator experience is fraught.

A few notable long-form responses include:

Categories: Drupal

Steamforged Previews Falconer’s Guild

Tabletop Gaming News - 21 March 2018 - 9:00am
The Falconer’s Guild is the new Minor Guild coming for the Hunter’s Guild in Guild Ball. (Guild, Guild, Guild) They’ll be taking to the skies in a couple months, but you can get a look at what they’ve got in store, as well as previewing the retailer-exclusive figure you can get if you pre-order through […]
Categories: Game Theory & Design

InternetDevels: A collection of free Bootstrap-based themes for Drupal 8

Planet Drupal - 21 March 2018 - 8:25am

What should a dream theme for a Drupal 8 website be like? Responsive, modern-looking, highly customizable, rich in powerful features, and intuitively understandable, perhaps? Many developers would say a dream theme is based on the Bootstrap framework.

Read more
Categories: Drupal

New Installment for Achtung! Cthulhu Living Campaign Released

Tabletop Gaming News - 21 March 2018 - 8:00am
Modiphius is running a living campaign for Achtung! Cthulhu. This next, free, portion of the campaign is titled Blessed of the Wind and was done by Richard August. There’s a Nacthwolfe troop ship that’s been anchored in a fjord, and they’re obviously up to no good (being Nazis as they are). You must go find […]
Categories: Game Theory & Design

Forbidden Games Running Railroad Rivals Kickstarter

Tabletop Gaming News - 21 March 2018 - 7:00am
Ah, to be a railroad tycoon. To be right on the cutting edge as the US made its way out west, connecting cities and building up trade routes, investing in stocks as you carry the cargo across the new rail lines to a grateful populace. That’s what you’ll be doing in Railroad Rivals, a new […]
Categories: Game Theory & Design

Back-office Access Restriction

New Drupal Modules - 21 March 2018 - 6:52am

The Back-office Access Restriction module allows to deny access to specific administration pages even for users with permission to access them. This module is intended to be installed on production sites so that some sensitive pages can no more be accessed. Such pages could be:

Categories: Drupal

XYZ Game Labs Bringing Inoka To Kickstarter In May

Tabletop Gaming News - 21 March 2018 - 6:00am
Mankind has only been around on this planet a relatively short time. We’re really just a small blip on the Earth’s timeline. Much of history stretches back without us. And, in those times, forest creatures would compete in a game called Achkai once a year in order to see who would be the Nature Spirit’s […]
Categories: Game Theory & Design


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