KnackForge: How to update Drupal 8 core?

Planet Drupal - 23 March 2018 - 10:01pm
How to update Drupal 8 core?

Let's see how to update your Drupal site between 8.x.x minor and patch versions. For example, from 8.1.2 to 8.1.3, or from 8.3.5 to 8.4.0. I hope this will help you.

  • If you are upgrading to Drupal version x.y.z

           x -> is known as the major version number

           y -> is known as the minor version number

           z -> is known as the patch version number.

Sat, 03/24/2018 - 10:31
Categories: Drupal

Aegir Objects

New Drupal Modules - 22 April 2017 - 8:55pm

This module provides some base classes to simplify working with Aegir in an object-oriented fashion. It does not provide any functionality on its own, and should only be used when another module depends on it.

Categories: Drupal

Review Roundup

Tabletop Gaming News - 22 April 2017 - 11:00am
Hey everyone. I’m sure a lot of you are reading this after getting back from Salute. If that’s the case… *envy-waves in your direction* I wish I’d been there. Maybe someday. But for those of us in the States, Australia, and elsewhere that can only live vicariously through your photos and videos, we wish we […]
Categories: Game Theory & Design

EntityReference UUID

New Drupal Modules - 22 April 2017 - 10:48am

Provides a field type to reference entities by their UUID.

Categories: Drupal


New Drupal Modules - 22 April 2017 - 10:08am

This module provides API integration with Mastodon.
It intends to provide the same services as the Twitter module

Categories: Drupal

Games Workshop Announces New Edition of 40k

Tabletop Gaming News - 22 April 2017 - 9:02am
Well, many people have been thinking this was going to be coming, and it’s finally here. Games Workshop has announced a new edition of Warhammer 40k. Let’s take you right to the announcement. Marking the 30 year anniversary of the setting, this latest incarnation of the game promises to be the best yet. For existing […]
Categories: Game Theory & Design

Extra Field

New Drupal Modules - 22 April 2017 - 7:36am

Provides a plugin type for extra fields in entity view.

This module allows developers to add custom fields by simply providing a plugin. Site builders can use these fields in entity view modes as normally. Extra fields do not store data and do not have a field widget. Extra fields typically combine existing entity data and format it for display.

Extra Field is like a custom Display Suite field, but then without the overhead.

Categories: Drupal

Cache Prefetcher

New Drupal Modules - 22 April 2017 - 2:53am

Provides a sophisticated cache warming / cache prefetching solution for Drupal 8.

Categories: Drupal

Commerce Omise

New Drupal Modules - 22 April 2017 - 2:18am

Omise integration for the Drupal Commerce payment system.

Categories: Drupal

Chatbot Framework

New Drupal Modules - 21 April 2017 - 6:20pm

Bot Framework for Drupal 8 - Experimental approach to building a framework with a plugable interface for bot clients and back ends. Leveraging Drupal's
ability to allow users to easily create and modify content. Based on concepts from

Categories: Drupal

How the art of Guild Wars 2 is designed not to look dated over time

Social/Online Games - Gamasutra - 21 April 2017 - 4:38pm

The style "never puts graphics before art," ArenaNet's Horia Dociu tells RPS. "The ideas and artistic creativity have to take lead if we donÕt want our game to look dated after many years." ...

Categories: Game Theory & Design

Email attachment helper

New Drupal Modules - 21 April 2017 - 3:05pm

This is a module for developers who want to attach files programmatically to emails send from Drupal 8.

This module has no configuration options.


Categories: Drupal

Super Powers Unleashed For Savage Worlds Up On Kickstarter

Tabletop Gaming News - 21 April 2017 - 3:00pm
Just about all of us wish we had some form of super power. Maybe it’s super speed, or flight, or heat-vision, or weather control. Whatever it might be, heading out and fighting crime with our powers (or perhaps being a super villain) isn’t really something we can do. But we can all live vicariously through […]
Categories: Game Theory & Design

AcadeCon Gaming Convention Up On Kickstarter

Tabletop Gaming News - 21 April 2017 - 2:00pm
There’s a ton of things that go into running a gaming convention. Trust me, I know. One of the things it takes is money. If you want to book a convention space, have special guests, get special room rates, and have all the tables, chairs, and other million “little things” you need to make a […]
Categories: Game Theory & Design

Goblins: Ready Set Destroy Card Game Up On Kickstarter

Tabletop Gaming News - 21 April 2017 - 2:00pm
Goblins might work together some of the time, but they’re just as ready to attack one-another as they are humans or elves or dwarves or such. They’re also rather sneaky, so you’ve gotta watch your back against surprise attacks. Keep your wits about you and you might just survive Goblins: Ready Set Destroy, a new […]
Categories: Game Theory & Design

Axon Punk: Overdrive RPG Up On Kickstarter

Tabletop Gaming News - 21 April 2017 - 1:00pm
Odd coincidence that within just a couple of days, we’ve had two stories that involve rap/hip-hop. *puts Danger Doom back on the radio* In this case, it’s Axon Punk: Overdrive. It’s a hip-hop/cyberpunk game where players must work together in order to defeat the oppressive corporations and governments in the near-future megacities of 2085. The […]
Categories: Game Theory & Design


New Drupal Modules - 21 April 2017 - 12:52pm

Integration Real Estate Transaction Standard. Primary designed for work as internal Drupal Real Estate module, but later divided to separate module.

Categories: Drupal

Valve aims to improve Dota 2 matchmaking by tying phone numbers to accounts

Social/Online Games - Gamasutra - 21 April 2017 - 12:26pm

Valve hopes to cut down on the number of people that use multiple accounts by requiring players to register a phone number prior to joining ranked queue. ...

Categories: Game Theory & Design

Arthur Lives! 2nd Edition Up On Kickstarter

Tabletop Gaming News - 21 April 2017 - 12:00pm
Pretty much all of us know of the Arthurian legends. Whether it’s because we’ve read the classic tales, seen the musical Camelot, or simply watched Monty Python and the Holy Grail, you know about the knights of the round table and the adventures they go on. Well, Arthur Lives! lets you play those classic characters […]
Categories: Game Theory & Design

Don't Miss: Multiplayer level design tips from a Call of Duty modder turned pro

Social/Online Games - Gamasutra - 21 April 2017 - 11:18am

Treyarch's Muhammad Ayub talks about the different design elements and considerations that go into creating a quality multiplayer map for a first-person shooter like Call of Duty. ...

Categories: Game Theory & Design


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